Player:
	-ConquestVictoryConditions:
	MissionObjectives:
		EarlyGameOver: true
		GameOverDelay: 3000
	Shroud:
		FogCheckboxLocked: True
		FogCheckboxEnabled: True
		ExploredMapCheckboxLocked: True
		ExploredMapCheckboxEnabled: False
	PlayerResources:
		DefaultCashDropdownLocked: True
	ModularBot@CampaignAI:
		Name: Campaign Player AI
		Type: campaign

World:
	-CrateSpawner:
	-SpawnStartingUnits:
	-MapStartingLocations:
	ObjectivesPanel:
		PanelName: MISSION_OBJECTIVES
	ActorSpawnManager:
		Minimum: 1
		Maximum: 1
	MapCreeps:
		CheckboxLocked: True
		CheckboxEnabled: True
	MapBuildRadius:
		AllyBuildRadiusCheckboxLocked: True
		AllyBuildRadiusCheckboxEnabled: False
	MapOptions:
		TechLevelDropdownLocked: True
		ShortGameCheckboxLocked: True
		ShortGameCheckboxEnabled: False

^AutoTargetGroundAssaultMove:
	GrantConditionOnBotOwner@BOTOWNER:
		Bots: campaign

^AutoTargetAllAssaultMove:
	GrantConditionOnBotOwner@BOTOWNER:
		Bots: campaign
