Container@AUDIO_PANEL:
	Logic: AudioSettingsLogic
	Width: PARENT_RIGHT
	Height: PARENT_BOTTOM
	Children:
		Label@AUDIO_TITLE:
			Y: 21
			Width: PARENT_RIGHT
			Font: Bold
			Text: Audio
			Align: Center
		Label@NO_AUDIO_DEVICE:
			Y: 50
			Width: PARENT_RIGHT
			Align: Center
			Text: Audio controls require an active sound device
		Container@AUDIO_CONTROLS:
			Width: PARENT_RIGHT
			Height: PARENT_BOTTOM
			Children:
				Checkbox@CASH_TICKS:
					X: 15
					Y: 43
					Width: 200
					Height: 20
					Font: Regular
					Text: Cash Ticks
				Checkbox@MUTE_SOUND:
					X: 15
					Y: 73
					Width: 200
					Height: 20
					Font: Regular
					Text: Mute Sound
				Checkbox@MUTE_BACKGROUND_MUSIC:
					X: 15
					Y: 103
					Width: 200
					Height: 20
					Font: Regular
					Text: Mute Background Music
				Label@SOUND_LABEL:
					X: PARENT_RIGHT - WIDTH - 270
					Y: 40
					Width: 95
					Height: 25
					Align: Right
					Text: Sound Volume:
				ExponentialSlider@SOUND_VOLUME:
					X: PARENT_RIGHT - WIDTH - 15
					Y: 45
					Width: 250
					Height: 20
					Ticks: 7
				Label@MUSIC_LABEL:
					X: PARENT_RIGHT - WIDTH - 270
					Y: 70
					Width: 95
					Height: 25
					Align: Right
					Text: Music Volume:
				ExponentialSlider@MUSIC_VOLUME:
					X: PARENT_RIGHT - WIDTH - 15
					Y: 75
					Width: 250
					Height: 20
					Ticks: 7
				Label@VIDEO_LABEL:
					X: PARENT_RIGHT - WIDTH - 270
					Y: 100
					Width: 95
					Height: 25
					Align: Right
					Text: Video Volume:
				ExponentialSlider@VIDEO_VOLUME:
					X: PARENT_RIGHT - WIDTH - 15
					Y: 105
					Width: 250
					Height: 20
					Ticks: 7
		Label@AUDIO_DEVICE_LABEL:
			X: 190 - WIDTH - 5
			Y: 240
			Width: 75
			Height: 25
			Align: Right
			Text: Audio Device:
		DropDownButton@AUDIO_DEVICE:
			X: 190
			Y: 240
			Width: 300
			Height: 25
		Label@AUDIO_DEVICE_DESC:
			Y: 261
			Width: PARENT_RIGHT
			Height: 25
			Font: Tiny
			Align: Center
			Text: Device changes will be applied after the game is restarted
