explosion:
	Defaults:
		BlendMode: Additive
		Tick: 80
		ZOffset: 511
	piff: DATA.R8
		Start: 3879
		Length: 5
	piffs: DATA.R8
		Start: 3682
		Length: 4
	small_explosion: DATA.R8
		Start: 3656
		Length: 15
	med_explosion: DATA.R8
		Start: 3643
		Length: 12
	tiny_explosion: DATA.R8
		Start: 3639
		Length: 4
	nuke: DATA.R8
		Start: 4218
		Length: 14
	self_destruct: DATA.R8
		Start: 3686
		Length: 15
	building: DATA.R8
		Start: 3701
		Length: 22
	large_explosion: DATA.R8
		Start: 4241
		Length: 22
	small_napalm: DATA.R8
		Start: 3674
		Length: 8
	rocket_explosion: DATA.R8
		Start: 3634
		Length: 5
		BlendMode: Alpha
	shockwave: DATA.R8
		Start: 3940
		Length: 6
		Tick: 120
	deviator: DATA.R8
		Start: 3765
		Length: 23
		BlendMode: Alpha
		Offset: 12, -10
		Tick: 120
	corpse: DATA.R8
		ZOffset: -511
		Start: 430
		Length: 12
		Tick: 1600
	wall_explosion: DATA.R8
		Start: 4130
		Length: 8
		Tick: 120
		BlendMode: Alpha
	devastator: DATA.R8
		Start: 3947
		Length: 17
		Tick: 120

large_trail:
	idle: DATA.R8
		Start: 4126
		Length: 4
		Tick: 120
		BlendMode: Additive
		ZOffset: 1023

small_trail:
	idle: DATA.R8
		Start: 3988
		Length: 4
		Tick: 80
		BlendMode: Additive
		ZOffset: 1023

small_trail2:
	idle: DATA.R8
		Start: 3793
		Length: 4
		Tick: 80
		BlendMode: Additive
		ZOffset: 1023

bazooka_trail:
	idle: DATA.R8
		Start: 3634
		Length: 4
		Tick: 80
		ZOffset: 1023

bazooka_trail2:
	idle: DATA.R8
		Start: 3797
		Length: 4
		Tick: 80
		ZOffset: 1023

deviator_trail:
	idle: DATA.R8
		Start: 3788
		Length: 5
		Tick: 80
		ZOffset: 1023

laserfire:
	idle: DATA.R8
		Start: 3639
		Length: 4
		Tick: 80
		BlendMode: Additive
		ZOffset: 511

sandtrail:
	Defaults:
		Length: 8
		Tick: 200
		ZOffset: -512
	traila: sandtrail.shp
	trailb: sandtrail.shp
		Frames: 2, 6, 4, 5, 0, 1, 3, 7
	trailc: sandtrail.shp
		Frames: 7, 4, 6, 5, 2, 0, 3, 1

pips:
	groups: DATA.R8
		Start: 17
		Length: 10
		Offset: 3, 3
	pickup-indicator: DATA.R8
		Start: 112
		Offset: -9, -9
	pip-empty: DATA.R8
		Start: 15
	pip-green: DATA.R8
		Start: 16
	tag-upgraded: DATA.R8
		Start: 110
		Offset: -8,-8

clock:
	idle: clock.shp
		Length: *

powerdown:
	disabled: speed.shp
		Start: 3
		ZOffset: 2047

poweroff:
	offline: poweroff.shp
		Length: *
		Tick: 160
		ZOffset: 2047

rank:
	rank-veteran-1: rank.shp
	rank-veteran-2: rank.shp
		Start: 1
	rank-veteran-3: rank.shp
		Start: 2
	rank-elite: rank.shp
		Start: 3

overlay:
	Defaults: DATA.R8
		Offset: -16,-16
	build-valid:
	build-unsafe: concfoot.shp
		Offset: 0, 0
	build-invalid:
		Start: 1
	target-select:
		Start: 2
	target-valid:
	target-invalid:
		Start: 1

editor-overlay:
	Defaults: DATA.R8
		Offset: -16,-16
	copy:
	paste:
		Start: 1

rallypoint:
	flag: flagfly.shp
		Length: *
		Offset: 11,-5
		ZOffset: 2535
	circles: fpls.shp
		Length: *
		ZOffset: 2047

beacon:
	arrow: MOUSE.R8
		Start: 148
		Offset: -24,-24
		ZOffset: 2535
	circles: fpls.shp
		Length: *
		ZOffset: 2047

rpg:
	idle: DATA.R8
		Start: 3263
		Facings: -32
		ZOffset: 1023

120mm:
	idle: DATA.R8
		Start: 3262
		BlendMode: Additive
		ZOffset: 1023

155mm:
	idle: DATA.R8
		Start: 3329
		ZOffset: 1023

crate-effects:
	Defaults:
		ZOffset: 2047
	dollar: DATA.R8
		Start: 3932
		Length: 8
	reveal-map: DATA.R8
		Start: 4200
		Length: 18
	hide-map: DATA.R8
		Frames: 4218, 4217, 4216, 4215, 4214, 4213, 4212, 4211, 4210, 4209, 4208, 4207, 4206, 4205, 4204, 4203, 4202, 4201
		Length: 18
	levelup: levelup.shp
		Length: *
		Tick: 200
	cloak: DATA.R8
		Start: 4164
		Lenght: 36

allyrepair:
	repair: DATA.R8
		Frames: 3, 39
		Length: 2
		Tick: 300
		Offset: -11,-10
		ZOffset: 2047

missile:
	idle: DATA.R8
		Start: 3336
		Facings: -32
		ZOffset: 1023

missile2:
	idle: DATA.R8
		Start: 3554
		Facings: -32
		ZOffset: 1023

deathhand:
	up: DATA.R8
		Start: 2147
		ZOffset: 1023
		Offset: 2,0
	down: DATA.R8
		Start: 2148
		ZOffset: 1023
		Offset: -1,0

fire:
	1: DATA.R8
		Start: 3965
		Length: 10
		Offset: 4,-17
		ZOffset: 1023
		BlendMode: Additive
	2: DATA.R8
		Start: 3976
		Length: 11
		Offset: 0,-3
		ZOffset: 1023
		BlendMode: Additive
	3: DATA.R8
		Start: 4138
		Length: 13
		Offset: 0,-3
		ZOffset: 1023
		BlendMode: Additive
	4: DATA.R8
		Start: 3965
		Length: 10
		Offset: 0,-3
		ZOffset: 1023
		BlendMode: Additive

smoke_m:
	Defaults:
		ZOffset: 511
	idle: DATA.R8
		Start: 3671
		Length: 2
		BlendMode: Additive
	loop: DATA.R8
		Start: 3671
		Length: 2
		BlendMode: Additive
	end: DATA.R8
		Start: 3671
		Length: 3
		BlendMode: Additive

bombs:
	idle: DATA.R8
		Start: 3528
		Length: 4
		ZOffset: 1023

grenade:
	idle: DATA.R8
		Start: 3618
		Length: 4
		Tick: 80
		ZOffset: 1023

shrapnel:
	idle: DATA.R8
		Start: 3538
		Length: 4
		ZOffset: 1023

shrapnel2:
	idle: DATA.R8
		Start: 3542
		Length: 1
		ZOffset: 1023

shrapnel3:
	idle: DATA.R8
		Start: 3543
		Length: 8
		ZOffset: 1023

shrapnel4:
	idle: DATA.R8
		Start: 3551
		Length: 1
		ZOffset: 1023

mpspawn:
	idle: mpspawn.shp
		Length: *

waypoint:
	idle: waypoint.shp
		Length: *

camera:
	idle: camera.shp
		Length: *

wormspawner:
	idle: wormspawner.shp
		Length: *

sietch:
	idle: DATA.R8
		Start: 3246
		Offset: -32,32

doubleblast:
	idle: DATA.R8
		Start: 3527
		Facings: -16
		BlendMode: Additive
		ZOffset: 511

doubleblastbullet:
	idle: DATA.R8
		Start: 3496
		Facings: -16
		BlendMode: Additive
		ZOffset: 1023

icon:
	ornistrike: DATA.R8
		Start: 4292
		Offset: -30,-24
	fremen: DATA.R8
		Start: 4293
		Offset: -30,-24
	saboteur: DATA.R8
		Start: 4295
		Offset: -30,-24
	deathhand: DATA.R8
		Start: 4296
		Offset: -30,-24

crate:
	idle: DATA.R8
		Start: 102
		ZOffset: -511
		Offset: -16,-16

spicebloom:
	grow0: DATA.R8
		Start: 106
		Length: 1
		ZOffset: -1023
		Offset: -16,-16
	grow1: DATA.R8
		Start: 107
		Length: 1
		ZOffset: -1023
		Offset: -16,-16
	grow2: DATA.R8
		Start: 108
		Length: 1
		ZOffset: -1023
		Offset: -16,-16
	grow3: DATA.R8
		Start: 109
		Length: 1
		ZOffset: -1023
		Offset: -16,-16
	spurt: DATA.R8
		Start: 4233
		Length: 8
		Tick: 80
		BlendMode: Additive
		ZOffset: 511
		Offset: 0, -16

moveflsh:
	idle: DATA.R8
		Start: 3874
		Length: 5
		Tick: 80
		BlendMode: Multiply
		ZOffset: 2047
		EmbeddedPalette: moveflash

resources:
	spicea: BLOXBASE.R8
		Frames: 748, 300, 750, 751, 752, 753, 754, 755, 756, 757, 760, 761, 762, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 780, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 796, 797, 798, 799, 300
		Length: *
		Offset: -16,-16
	spiceb: BLOXBASE.R8
		Frames: 749, 301, 750, 751, 752, 753, 754, 755, 756, 757, 760, 761, 762, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 780, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 796, 797, 798, 799, 301
		Length: *
		Offset: -16,-16
	spicec: BLOXBASE.R8
		Frames: 793, 320, 750, 751, 752, 753, 754, 755, 756, 757, 760, 761, 762, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 780, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 796, 797, 798, 799, 320
		Length: *
		Offset: -16,-16
	spiced: BLOXBASE.R8
		Frames: 748, 321, 750, 751, 752, 753, 754, 755, 756, 757, 760, 761, 762, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 780, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 796, 797, 798, 799, 321
		Length: *
		Offset: -16,-16

shroud:
	Defaults:
		BlendMode: Subtractive
		Offset: -16,-16
		Length: 14
	palette: DATA.R8
		Start: 38
		EmbeddedPalette: shroud
	shrouda: DATA.R8
		Start: 40
	shroudb: DATA.R8
		Start: 56
	shroudc: DATA.R8
		Start: 72
	shroudd: DATA.R8
		Start: 88
	shroudfull: fullshroud.shp
		Offset: 0,0
		Length: 1
	foga: DATA.R8
		BlendMode: Multiply
		Start: 40
	fogb: DATA.R8
		BlendMode: Multiply
		Start: 56
	fogc: DATA.R8
		BlendMode: Multiply
		Start: 72
	fogd: DATA.R8
		BlendMode: Multiply
		Start: 88
	fogfull: fullshroud.shp
		BlendMode: Multiply
		Offset: 0,0
		Length: 1

rockcraters:
	rockcrater1: DATA.R8
		Start: 114
		Length: 16
		Offset: -16,-16
	rockcrater2: DATA.R8
		Start: 130
		Length: 16
		Offset: -16,-16

sandcraters:
	sandcrater1: DATA.R8
		Start: 146
		Length: 16
		Offset: -16,-16
	sandcrater2: DATA.R8
		Start: 162
		Length: 16
		Offset: -16,-16

null:
	idle: DATA.R8
		Start: 3552
