<?xml version="1.0" encoding="utf-8"?>
<sequences>
  <!-- build clock - hacked in -->
  <unit name="clock">
    <sequence name="idle" start="0" length="*" src="hclock" />
  </unit>
  <cursor src="mouse2">
    <sequence name="default" start="0" />
    <sequence name="scroll" start="1" length="8" />
    <sequence name="generic-blocked" start="9" />
    <sequence name="move" start="10" length="1" x="12" y="12" />
    <sequence name="move-blocked" start="11" x="12" y="12" />
    <sequence name="select" start="12" length="6" x="12" y="12" />
    <sequence name="attackmove" start="18" length="8" x="12" y="12" />
    <sequence name="move-minimap" start="26" length="1" />
    <sequence name="blocked-minimap" start="27" length="1" />
    <sequence name="repair" start="29" length="24" x="12" y="12" />
    <sequence name="deploy" start="53" length="9" x="12" y="12" />
    <sequence name="sell" start="62" length="24" x="12" y="12" />
    <sequence name="default-minimap" start="86" length="1" />
    <sequence name="ability" start="88" length="8" x="12" y="12" />
    <sequence name="nuke" start="96" length="7" x="12" y="12" />
    <sequence name="ioncannon" start="103" length="16" x="12" y="12" />
    <sequence name="enter" start="119" length="3" x="12" y="12" />
    <sequence name="c4" start="122" length="3" x="12" y="12" />
    <sequence name="sell-blocked" start="125" length="1" x="12" y="12" />
    <sequence name="repair-blocked" start="126" length="1" x="12" y="12" />
    <sequence name="c4-minimap" start="127" length="3" />
    <sequence name="scroll-blocked" start="130" length="8" />
    <sequence name="attackmove-minimap" start="140" length="8" />
    <sequence name="enter-minimap" start="148" length="3" />
    <sequence name="guard-minimap" start="152" length="1" />
    <sequence name="guard" start="153" length="1" x="12" y="12" />
    <sequence name="sell-vehicle" start="154" length="24" />
    <!-- These are not defined uniquely in the cnc mouse shp-->
    <sequence name="capture" start="119" length="3" />
    <sequence name="capture-minimap" start="148" length="3" />
    <sequence name="repair2" start="29" length="24" />
    <sequence name="attack" start="18" length="8" x="12" y="12" />
    <sequence name="attack-minimap" start="140" length="8" />
    <sequence name="deploy-blocked" start="11" length="1" x="12" y="12" />
    <sequence name="enter-blocked" start="11" length="1" />
    <sequence name="repair2-blocked" start="11" length="1" />
    <sequence name="ability-minimap" start="138" length="2" />
    <sequence name="heal" start="1" length="4" x="12" y="12" />
    <sequence name="heal-minimap" start="1" length="1" />
  </cursor>
  <unit name="120mm">
    <sequence name="idle" start="0" length="1" />
  </unit>
  <unit name="atomicup">
    <sequence name="idle" start="0" length="4" />
  </unit>
  <unit name="atomicdn">
    <sequence name="idle" start="0" length="4" />
  </unit>
  <unit name="explosion">
    <sequence name="1" start="0" length="4" src="piff" />
    <sequence name="2" start="0" length="8" src="piffpiff" />
    <sequence name="3" start="0" length="14" src="napalm2" />
    <sequence name="4" start="0" length="14" src="veh-hit3" />
    <sequence name="5" start="0" length="22" src="veh-hit2" />
    <sequence name="6" start="0" length="27" src="atomsfx" />
    <sequence name="6w" start="0" length="27" src="atomsfx" />
    <sequence name="1w" start="0" length="4" src="piff" />
    <sequence name="2w" start="0" length="8" src="piffpiff" />
    <sequence name="3w" start="0" length="14" src="napalm2" />
    <sequence name="4w" start="0" length="14" src="veh-hit3" />
    <sequence name="5w" start="0" length="22" src="veh-hit2" />
    <sequence name="8" start="0" length="22" src="art-exp1" />
    <sequence name="7" start="0" length="18" src="fball1" />
  </unit>
  <unit name="pips">
    <sequence name="ready" start="3" length="1" src="hpips" />
    <sequence name="hold" start="4" length="1" src="hpips" />
    <sequence name="pip-empty" start="0" length="1" src="hpips" />
    <sequence name="pip-green" start="1" length="1" src="hpips" />
    <sequence name="pip-yellow" start="5" length="1" src="hpips" />
    <sequence name="pip-gray" start="6" length="1" src="hpips" />
    <sequence name="pip-red" start="7" length="1" src="hpips" />
    <sequence name="tag-primary" start="2" length="1" src="hpips" />
    <sequence name="groups" start="0" length="10" src="pdigits" />
  </unit>
  <unit name="flagfly">
    <sequence name="idle" start="0" length="14" />
  </unit>
  <unit name="smoke_m">
    <sequence name="idle" start="0" length="91" />
    <sequence name="loop" start="49" length="42" />
    <sequence name="end" start="0" length="26" />
  </unit>
  <unit name="dragon">
    <sequence name="idle" start="0" facings="32" />
  </unit>
  <unit name="smokey">
    <sequence name="idle" start="0" length="7" />
  </unit>
  <unit name="bomb">
    <sequence name="idle" start="0" length="8" />
  </unit>
  <unit name="missile">
    <sequence name="idle" start="0" facings="32" />
  </unit>
  <unit name="moveflsh">
    <sequence name="idle" start="0" length="5" />
  </unit>
  <unit name="miss">
    <sequence name="idle" start="0" length="1" />
    <sequence name="damaged-idle" start="2" length="1" />
  </unit>
  <unit name="select">
    <sequence name="repair" start="2" length="1" />
  </unit>
  <unit name="tabs">
    <sequence name="left-normal" start="0" length="1" src="htabs" />
    <sequence name="left-pressed" start="1" length="1" src="htabs" />
  </unit>
  <unit name="crate">
    <sequence name="idle" start="0" src="wcrate" />
  </unit>
  <unit name="crate-effects">
  </unit>
  <unit name="ionsfx">
    <sequence name="idle" start="0" length="15" />
  </unit>
  <unit name="atomic">
    <sequence name="up" start="0" length="*" src="atomicup" />
    <sequence name="down" start="0" length="*" src="atomicdn" />
  </unit>
  <unit name="bomblet">
    <sequence name="idle" start="0" length="7" />
  </unit>
</sequences>