^Vehicle:
	Category: Vehicle
	Unit:
		ROT: 5
	Mobile:
		MovementType: Wheel
	Selectable: 
		Voice: VehicleVoice
	Repairable: 
	Chronoshiftable: 
	Passenger: 
	IronCurtainable: 
	HiddenUnderFog:

^Infantry:
	Category: Infantry
	Unit:
		Armor: none
		Sight: 4
	Mobile:
		MovementType: Foot
	Selectable:
	RenderInfantry:
	SquishByTank:
	AutoTarget:
	Passenger:
	HiddenUnderFog:

^Ship:
	Category: Ship
	Unit:
	Mobile:
		MovementType: Float
	Selectable:
	HiddenUnderFog:

^Plane:
	Category: Plane
	Unit:
		TargetType: Air
	Selectable:
	HiddenUnderFog:

^Building:
	Category: Building
	Selectable:
		Priority: 3
	Building:
		Dimensions: 1,1
		Footprint: x
	RenderBuilding:
	EmitInfantryOnSell:

^Wall:
	Category: Building
	Building:
		Dimensions: 1,1
		Footprint: x
		BuildSounds: placbldg.aud
		Capturable: false
		BaseNormal: no
		Crewed: no
		Sight: 0
	Wall:
	LineBuild:
	Selectable:
		Priority: 1
	RenderBuildingWall:
		HasMakeAnimation: false
		Palette: terrain
		DamageStates: 2

^Tree:
	Category: Building
	RenderBuilding:
		Palette: terrain
	Building:
		Footprint: x
		Dimensions: 1,1
