#region Copyright & License Information
/*
 * Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
 * This file is part of OpenRA, which is free software. It is made
 * available to you under the terms of the GNU General Public License
 * as published by the Free Software Foundation. For more information,
 * see COPYING.
 */
#endregion

using OpenRA.Traits;

namespace OpenRA.Mods.Common.Traits
{
	public class SoundOnDamageTransitionInfo : ITraitInfo
	{
		public readonly string DamagedSound;
		public readonly string DestroyedSound;

		public object Create(ActorInitializer init) { return new SoundOnDamageTransition(this); }
	}

	public class SoundOnDamageTransition : INotifyDamageStateChanged
	{
		readonly SoundOnDamageTransitionInfo info;

		public SoundOnDamageTransition(SoundOnDamageTransitionInfo info)
		{
			this.info = info;
		}

		public void DamageStateChanged(Actor self, AttackInfo e)
		{
			if (e.DamageState == DamageState.Dead)
				Sound.Play(info.DestroyedSound, self.CenterPosition);
			else if (e.DamageState >= DamageState.Heavy && e.PreviousDamageState < DamageState.Heavy)
				Sound.Play(info.DamagedSound, self.CenterPosition);
		}
	}
}
