90mm:
	ReloadDelay: 50
	Range: 6c768
	Report: 120MMF.AUD
	Projectile: Bullet
		Speed: 682
		Image: 120mm
		Shadow: true
		Angle: 62
		Palette: ra
	Warhead@1Dam: SpreadDamage
		Spread: 128
		Damage: 36
		Versus:
			None: 25
			Wood: 65
			Light: 75
			Heavy: 100
			Concrete: 60
		DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
	Warhead@2Eff: CreateEffect
		Explosion: medium_clsn
		ImpactSound: expnew14.aud
		InvalidImpactTypes: Water
	Warhead@3EffWater: CreateEffect
		Explosion: small_watersplash
		ImpactSound: ssplash3.aud
		ValidImpactTypes: Water
	Warhead@4Smu: LeaveSmudge
		SmudgeType: SmallCrater

120mm:
	ReloadDelay: 80
	Range: 6c768
	Report: 120MMF.AUD
	Projectile: Bullet
		Speed: 1c512
	Warhead@1Dam: SpreadDamage
		Spread: 128
		Damage: 70
		Versus:
			None: 25
			Wood: 65
			Light: 75
			Heavy: 100
			Concrete: 60
		DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
	Warhead@2Eff: CreateEffect
		Explosion: large_clsn
		ImpactSound: expnew14.aud
		InvalidImpactTypes: Water
	Warhead@3EffWater: CreateEffect
		Explosion: small_watersplash
		ImpactSound: ssplash3.aud
		ValidImpactTypes: Water
	Warhead@4Smu: LeaveSmudge
		SmudgeType: MediumCrater

120mmx:
	ReloadDelay: 80
	Range: 6c768
	Report: 120MMF.AUD
	Burst: 2
	BurstDelay: 5
	Projectile: Bullet
		Speed: 682
		Image: 120mm
		Shadow: true
		Angle: 62
		Palette: ra
	Warhead@1Dam: SpreadDamage
		Spread: 128
		Damage: 50
		Versus:
			None: 25
			Wood: 65
			Light: 75
			Heavy: 100
			Concrete: 60
		DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
	Warhead@2Eff: CreateEffect
		Explosion: medium_clsn
		ImpactSound: expnew14.aud
		InvalidImpactTypes: Water
	Warhead@3EffWater: CreateEffect
		Explosion: small_watersplash
		ImpactSound: ssplash3.aud
		ValidImpactTypes: Water
	Warhead@4Smu: LeaveSmudge
		SmudgeType: MediumCrater

155mm:
	ReloadDelay: 110
	Range: 18c0
	Report: 120MMF.AUD
	Projectile: Bullet
		Speed: 170
		Image: 120mm
		Angle: 165
		Shadow: true
		Blockable: false
		Palette: ra
	MinRange: 5c0
	Warhead@1Dam: SpreadDamage
		Spread: 298
		Damage: 150
		Versus:
			None: 100
			Wood: 85
			Light: 68
			Heavy: 35
			Concrete: 35
		DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
	Warhead@2Eff: CreateEffect
		Explosion: large_explosion
		ImpactSound: expnew06.aud
		InvalidImpactTypes: Water
	Warhead@3EffWater: CreateEffect
		Explosion: small_watersplash
		ImpactSound: ssplash2.aud
		ValidImpactTypes: Water
	Warhead@4Smu: LeaveSmudge
		SmudgeType: MediumCrater

