GADPSA:
	Inherits@1: ^GainsExperience
	Inherits@2: ^ExistsInWorld
	Valued:
		Cost: 950
	Tooltip:
		Name: Deployed Sensor Array
	Health:
		HP: 600
	Armor:
		Type: Wood
	RevealsShroud:
		Range: 8c0
	Transforms:
		IntoActor: lpst
		Facing: 159
		TransformSounds: place2.aud
		NoTransformSounds:
		Voice: Move
	RenderDetectionCircle:
	DetectCloaked:
		Range: 6
	Building:
		Dimensions: 1,1
		Footprint: x
		TerrainTypes: Clear, Road, DirtRoad, Rough
	RenderBuilding:
	Voiced:
		VoiceSet: Vehicle
	WithMakeAnimation:
	SelectionDecorations:
		Palette: pips
	Selectable:
	TargetableBuilding:
		TargetTypes: Ground, Repair
	Guardable:
	HiddenUnderFog:
	ActorLostNotification:

NAPULS:
	Inherits: ^Building
	Valued:
		Cost: 1000
	Tooltip:
		Name: EMP Cannon
		Description: Disables vehicles.\nRequires power to operate.\n  Strong vs Vehicles\n  Weak vs Infantry, Aircraft
	Buildable:
		Queue: Defense
		BuildPaletteOrder: 90
		Prerequisites: radar
	Building:
		Footprint: xx xx
		Dimensions: 2,2
	Selectable:
		Bounds: 78, 54, 0, -12
	RequiresPower:
	DisabledOverlay:
	-GivesBuildableArea:
	Health:
		HP: 500
	Armor:
		Type: Heavy
	RevealsShroud:
		Range: 8c0
	Turreted:
		ROT: 10
		InitialFacing: 300
	AttackTurreted:
	Armament:
		Weapon: EMPulseCannon
	AutoTarget:
	RenderRangeCircle:
	RenderDetectionCircle:
	DetectCloaked:
		Range: 5
	WithTurret:
		Sequence: turret
	Power:
		Amount: -150
	SelectionDecorations:
		VisualBounds: 78, 54, 0, -12

