GACNST:
	Inherits: ^Building
	Building:
		Footprint: xxx xxx xxx
		BuildSounds: facbld1.aud
		Dimensions: 3,3
	Buildable:
		Queue: Building
		BuildPaletteOrder: 1000
		Prerequisites: ~disabled
	Health:
		HP: 1500
	Armor:
		Type: Wood
	RevealsShroud:
		Range: 5c0
	Production:
		Produces: Building,Defense
	Valued:
		Cost: 2500
	Tooltip:
		Name: Construction Yard
		Description: Builds base structures.
	CustomSellValue:
		Value: 2500
	BaseBuilding:
	Transforms:
		IntoActor: mcv
		Offset: 1,1
		Facing: 96
	ProductionBar@Building:
		ProductionType: Building
	ProductionBar@Defense:
		ProductionType: Defense
	WithIdleOverlay@TOP:
		Sequence: idle-top
	WithIdleOverlay@SIDE:
		Sequence: idle-side
	WithIdleOverlay@FRONT:
		Sequence: idle-front
	WithBuildingPlacedOverlay:
	Power:
		Amount: 0
	Selectable:
		Bounds: 144, 60, 0, -6
	ProvidesPrerequisite@gdi:
		Race: gdi
		Prerequisite: structures.gdi
	ProvidesPrerequisite@nod:
		Race: nod
		Prerequisite: structures.nod
	SelectionDecorations:
		VisualBounds: 144, 80, 0, -12

PROC:
	Inherits: ^Building
	Valued:
		Cost: 2000
	Tooltip:
		Name: Tiberium Refinery
		Description: Processes raw Tiberium\ninto useable resources.
	Buildable:
		Queue: Building
		BuildPaletteOrder: 20
		Prerequisites: anypower
	Building:
		Footprint: xxx= xx== xxx=
		Dimensions: 4,3
	Selectable:
		Bounds: 134, 96, 0, -12
	Health:
		HP: 900
	RevealsShroud:
		Range: 6c0
	TiberianSunRefinery:
		DockAngle: 160
		DockOffset: 2,1
	StoresResources:
		PipColor: Green
		PipCount: 15
		Capacity: 3000
	CustomSellValue:
		Value: 600
	FreeActor:
		Actor: HARV
		SpawnOffset: 3,1
		Facing: 160
	WithIdleOverlay@REDLIGHTS:
		Sequence: idle-redlights
	WithIdleOverlay@BIB:
		Sequence: bib
	WithDockingOverlay@flame:
		Sequence: flame
		Palette: effect
	Power:
		Amount: -30
	ProvidesPrerequisite@buildingname:
	SelectionDecorations:
		VisualBounds: 134, 122, 0, -18

GASILO:
	Inherits: ^Building
	Buildable:
		Queue: Building
		BuildPaletteOrder: 70
		Prerequisites: proc
	Valued:
		Cost: 150
	Tooltip:
		Name: Silo
		Description: Stores excess Tiberium.
	Building:
		Footprint: xx xx
		Dimensions: 2, 2
	Selectable:
		Bounds: 80, 48, -5, 0
	-GivesBuildableArea:
	Health:
		HP: 300
	Armor:
		Type: Wood
	RevealsShroud:
		Range: 4c0
	-RenderBuilding:
	RenderBuildingSilo:
	WithIdleOverlay@UNDERLAY:
		Sequence: idle-underlay
	WithIdleOverlay@LIGHTS:
		Sequence: idle-lights
	StoresResources:
		PipCount: 5
		Capacity: 1500
	Power:
		Amount: -10
	SelectionDecorations:
		VisualBounds: 80, 48, -5, 0

ANYPOWER:
	AlwaysVisible:
	Tooltip:
		Name: Power Plant
		Description: Power Plant

BARRACKS:
	AlwaysVisible:
	Tooltip:
		Name: Infantry Production
		Description: Infantry Production

FACTORY:
	AlwaysVisible:
	Tooltip:
		Name: Vehicle Production
		Description: Vehicle Production

RADAR:
	AlwaysVisible:
	Tooltip:
		Name: Radar
		Description: Radar

TECH:
	AlwaysVisible:
	Tooltip:
		Name: Tech Center
		Description: Tech Center

