overlay:
	Defaults: place
		Offset: 0, -12
	build-valid-snow:
	build-valid-temperate:
	build-invalid:
		Start: 1
	target-select:

poweroff:
	offline:
		Length: *
		Tick: 160

allyrepair:
	repair: wrench
		Length: *
		Tick: 160

# TODO: fix/replace them, just placeholders
rallypoint:
	flag: smokland
		Start: 40
		Length: 50
		Offset: 5,-3
		BlendMode: Additive
	circles: ring
		Length: 12
		BlendMode: Additive

beacon:
	arrow: mouse
		Start: 6
		Offset: 1,-12
	circles: ring
		Length: 12
		BlendMode: Additive

crate:
	idle:
		ShadowStart: 1
		UseTilesetExtension: true
		Offset: 0, -10

crate-effects:
	Defaults:
		Length: *
	dollar: money
	reveal-map: reveal
	hide-map: shroudx
	firepower: firepowr
	armor: armor
	stealth: cloak
	heal: healall
	nuke: mltimisl
	levelup: veteran

rank:
	rank: pips
		Start: 7
		Length: 2

mpspawn: # TODO: backfall to RA asset
	idle:
		Length: *

waypoint: # TODO: backfall to RA asset
	idle:
		Length: *

clock:
	idle: gclock2
		Length: *

pips:
	medic: 
		Start: 6
	groups: pipsra #TODO: backfall to RA asset
		Start: 8
		Length: 10
	tag-primary: pipsra #TODO: backfall to RA asset
		Start: 2
	pip-empty: pips2
	pip-green: pips2
		Start: 1
	pip-yellow: pips2
		Start: 2
	pip-gray: pips2
		Start: 3
	pip-red: pips2
		Start: 4
	pip-blue: pips2
		Start: 5
	pip-ammo: ammopips
	pip-ammoempty: ammopips
		Start: 1
	pip-disguise: pip-disguise
		Length: *
		Tick: 300
# TODO:
	pip-empty-building:
	pip-green-building:
		Start: 1
	pip-yellow-building:
		Start: 2
	pip-gray-building:
		Start: 3
	pip-red-building:
		Start: 4
	pip-blue-building:
		Start: 5

explosion:
	Defaults:
		Length: *
	building: twlt070
	ionring: ring1
		BlendMode: Additive
		Tick: 120
	pulse_explosion: pulsefx2
		BlendMode: Additive
		Tick: 80
	small_watersplash: h2o_exp2
	large_watersplash: h2o_exp1
	water_piff: w_piff
	water_piffs: w_piffs
	piff: piff
	piffs: piffpiff
	small_explosion: explosml
	medium_explosion: explomed
	large_explosion: explolrg
	tiny_bang: s_bang16
	small_bang: s_bang24
	medium_bang: s_bang34
	large_bang: s_bang48
	tiny_brnl: s_brnl20
	small_brnl: s_brnl30
	medium_brnl: s_brnl40
	large_brnl: s_brnl58
	tiny_tumu: s_tumu22
	small_tumu: s_tumu30
	medium_tumu: s_tumu42
	large_tumu: s_tumu60
	tiny_clsn: s_clsn16
	small_clsn: s_clsn22
	medium_clsn: s_clsn30
	large_clsn: s_clsn42
	verylarge_clsn: s_clsn58
	tiny_twlt: twlt026
	small_twlt: twlt036
	medium_twlt: twlt050
	large_twlt: twlt070
	verylarge_twlt: twlt100
	tiny_grey_explosion: xgrysml1
	small_grey_explosion: xgrysml2
	medium_grey_explosion: xgrymed1
	large_grey_explosion: xgrymed2

discus:
	idle:
		Length: *

canister:
	idle:
		Length: *

pulsball:
	idle:
		Length: *
		BlendMode: Additive

dragon:
	idle:
		Facings: 32

crystal4:
	idle:
		Length: 15
		ShadowStart: 15
		UseTilesetExtension: true

120mm:
	idle:

torpedo:
	idle:
		Length: *

flameall:
	idle:
		Length: 19
		Facings: -8
		Tick: 160

largesmoke:
	idle: lgrysmk1
		Length: *

smallsmoke:
	idle: sgrysmk1
		Length: *

large_smoke_trail:
	idle: smokey
		Length: *

small_smoke_trail:
	idle: smokey2
		Length: *

largefire:
	idle: fire1
		Length: *

mediumfire:
	idle: fire2
		Length: *

smallfire:
	idle: fire3
		Length: *

tinyfire:
	idle: fire4
		Length: *

moveflsh:
	idle: ring
		Length: *
		Tick: 30

wake:
	idle: wake2
		Length: *
		Tick: 180

emp:
	idle: emp_fx01
		Length: *
		BlendMode: Additive

resources:
	Defaults:
		UseTilesetExtension: true
		Length: 12
		ShadowStart: 12
		Offset: 0, -12
	tib01: tib01
	tib02: tib02
	tib03: tib03
	tib04: tib04
	tib05: tib05
	tib06: tib06
	tib07: tib07
	tib08: tib08
	tib09: tib09
	tib10: tib10
	tib11: tib11
	tib12: tib12
	tib13: tib13
	tib14: tib14
	tib15: tib15
	tib16: tib16
	tib17: tib17
	tib18: tib18
	tib19: tib19
	tib20: tib20
	veins: veins
		Length: 1
		Start: 52
		ShadowStart: -1

shroud:
	Defaults:
		Offset: 0, -1
	shroud:
		Length: *
	fog: fog
		Length: *

smallscorches:
	Defaults:
		UseTilesetExtension: true
		Offset: 0, -12
	sc1: burnt01
	sc2: burnt02
	sc3: burnt03
	sc4: burnt04
	sc5: burnt05
	sc6: burnt06

mediumscorches:
	Defaults:
		UseTilesetExtension: true
		Offset: 0, -18
	sc7: burnt07
	sc8: burnt08
	sc9: burnt09
	sc10: burnt10

largescorches:
	Defaults:
		UseTilesetExtension: true
		Offset: 0, -24
	sc11: burnt11
	sc12: burnt12

smallcraters:
	Defaults:
		UseTilesetExtension: true
		Offset: 0, -12
	cr1: crater01
	cr2: crater02
	cr3: crater03
	cr4: crater04
	cr5: crater05
	cr6: crater06

mediumcraters:
	Defaults:
		UseTilesetExtension: true
		Offset: 0, -12
	cr7: crater07
	cr8: crater08
	cr9: crater09
	cr10: crater10

largecraters:
	Defaults:
		UseTilesetExtension: true
		Offset: 0, -24
	cr11: crater11
	cr12: crater12

icon:
	clustermissile: mltiicon
	ioncannon: ioncicon

clustermissile:
	up: null # TODO
		Length: *
	down: null # TODO
		Length: *
ionbeam:
	idle:
		Length: *
		Offset: 0, -78
		ZOffset: 1

trock01:
	idle:
		ShadowStart: 1
		UseTilesetExtension: true
		Offset: 0, -12

trock02:
	idle:
		ShadowStart: 1
		UseTilesetExtension: true
		Offset: 0, -12

trock03:
	idle:
		ShadowStart: 1
		UseTilesetExtension: true
		Offset: 0, -12

trock04:
	idle:
		ShadowStart: 1
		UseTilesetExtension: true
		Offset: 0, -12

trock05:
	idle:
		ShadowStart: 1
		UseTilesetExtension: true
		Offset: 0, -12

srock01:
	idle:
		ShadowStart: 1
		UseTilesetExtension: true
		Offset: 0, -12

srock02:
	idle:
		ShadowStart: 1
		UseTilesetExtension: true
		Offset: 0, -12

srock03:
	idle:
		ShadowStart: 1
		UseTilesetExtension: true
		Offset: 0, -12

srock04:
	idle:
		ShadowStart: 1
		UseTilesetExtension: true
		Offset: 0, -12

srock05:
	idle:
		ShadowStart: 1
		UseTilesetExtension: true
		Offset: 0, -12

dbris1sm:
	idle:
		Length:*

dbris2sm:
	idle:
		Length:*

dbris3sm:
	idle:
		Length:*

dbris4sm:
	idle:
		Length:*

dbris5sm:
	idle:
		Length:*

dbris6sm:
	idle:
		Length:*

dbris7sm:
	idle:
		Length:*

dbris8sm:
	idle:
		Length:*

dbris9sm:
	idle:
		Length:*

dbris10sm:
	idle:
		Length:*

dbris1lg:
	idle:
		Length:*

dbris2lg:
	idle:
		Length:*

dbris3lg:
	idle:
		Length:*

dbris4lg:
	idle:
		Length:*

dbris5lg:
	idle:
		Length:*

dbris6lg:
	idle:
		Length:*

dbris7lg:
	idle:
		Length:*

dbris8lg:
	idle:
		Length:*

dbris9lg:
	idle:
		Length:*

dbris10lg:
	idle:
		Length:*