ammocrat:
	idle: ammo01
		ShadowStart: 2
		Offset: 0, -12

aban01:
	Defaults:
		Offset: 42, -42
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban02:
	Defaults:
		Offset: -30, -48
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban03:
	Defaults:
		Offset: 48, -42
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban04:
	Defaults:
		Offset: -24, -30
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban05:
	Defaults:
		Offset: -24, -33
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban06:
	Defaults:
		Offset: 0, -21
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban07:
	Defaults:
		Offset: 0, -21
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban08:
	Defaults:
		Offset: 0, -21
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban09:
	Defaults:
		Offset: 0, -18
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban10:
	Defaults:
		Offset: 0, -21
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban11:
	Defaults:
		Offset: 0, -21
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban12:
	Defaults:
		Offset: 0, -21
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban13:
	Defaults:
		Offset: 0, -6
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban14:
	Defaults:
		Offset: 0, -9
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban15:
	Defaults:
		Offset: 0, -6
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban16:
	Defaults:
		Offset: 0, -21
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban17:
	Defaults:
		Offset: 0, -9
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

aban18:
	Defaults:
		Offset: 0, -9
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

bboard01:
	Defaults:
		Offset: 0, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard02:
	Defaults:
		Offset: 0, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard03:
	Defaults:
		Offset: 0, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard04:
	Defaults:
		Offset: 0, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard05:
	Defaults:
		Offset: 0, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard06:
	Defaults:
		Offset: -12, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard07:
	Defaults:
		Offset: -12, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard08:
	Defaults:
		Offset: -12, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard09:
	Defaults:
		Offset: 0, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard10:
	Defaults:
		Offset: 0, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard11:
	Defaults:
		Offset: 0, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard12:
	Defaults:
		Offset: 0, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard13:
	Defaults:
		Offset: 0, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard14:
	Defaults:
		Offset: 12, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard15:
	Defaults:
		Offset: 12, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard16:
	Defaults:
		Offset: 12, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0001:
	Defaults:
		UseTilesetCode: true
		Offset: 0, -36
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0002:
	Defaults:
		UseTilesetCode: true
		Offset: 0, -36
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0003:
	Defaults:
		UseTilesetCode: true
		Offset: 0,-24
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0004:
	Defaults:
		UseTilesetCode: true
		Offset: 0,-24
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0005:
	Defaults:
		UseTilesetCode: true
		Offset: 12, -18
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0006:
	Defaults:
		UseTilesetCode: true
		Offset: 12, -18
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0007:
	Defaults:
		UseTilesetCode: true
		Offset: 12, -18
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0008:
	Defaults:
		UseTilesetCode: true
		Offset: 6, -24
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0009:
	Defaults:
		UseTilesetCode: true
		Offset: 6, -24
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0010:
	Defaults:
		UseTilesetCode: true
		Offset: 0,-24
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0011:
	Defaults:
		UseTilesetCode: true
		Offset: 12, -18
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0012:
	Defaults:
		UseTilesetCode: true
		Offset: 12, -18
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0013:
	Defaults:
		UseTilesetCode: true
		Offset: -12, -18
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0014:
	Defaults:
		UseTilesetCode: true
		Offset: 0, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0015:
	Defaults:
		UseTilesetCode: true
		Offset: 0, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0016:
	Defaults:
		UseTilesetCode: true
		Offset: 0, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0017:
	Defaults:
		UseTilesetCode: true
		Offset: 0, -12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0018:
	Defaults:
		UseTilesetCode: true
		Offset: 12, -18
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0019:
	Defaults:
		UseTilesetCode: true
		Offset: 12, -18
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0020:
	Defaults:
		UseTilesetCode: true
		Offset: 12, -18
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ca0021:
	Defaults:
		UseTilesetCode: true
		Offset: 12, -18
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

caarmr:
	Defaults:
		Offset: 0,-48
	idle: ctarmr
		ShadowStart: 3
	damaged-idle: ctarmr
		Start: 1
		ShadowStart: 4
	critical-idle: ctarmr
		Start: 2
		ShadowStart: 5

caaray:
	Defaults:
		Offset: 0,-24
	idle: ctaray
		ShadowStart: 3
	damaged-idle: ctaray
		Start: 1
		ShadowStart: 4
	critical-idle: ctaray
		Start: 2
		ShadowStart: 5

cabhut:
	idle:
		UseTilesetCode: true
		Offset: 0,-12

cacrsh01:
	idle:
		UseTilesetCode: true
		Offset: 0,-12

cacrsh02:
	idle:
		UseTilesetCode: true
		Offset: 0,-12

cacrsh03:
	idle:
		UseTilesetCode: true
		Offset: 0,-12

cacrsh04:
	idle:
		UseTilesetCode: true
		Offset: 0,-12

cacrsh05:
	idle:
		UseTilesetCode: true
		Offset: 0,-12

cahosp:
	Defaults:
		UseTilesetCode: true
		Offset: 12, -36
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	critical-idle:
		Start: 2
		ShadowStart: 5

capyr01:
	idle: ctpyr01
		ShadowStart: 1
		Offset: 0,-24

capyr02:
	idle: ctpyr02
		ShadowStart: 1
		Offset: 0,-48

capyr03:
	idle: ctpyr03
		ShadowStart: 1
		Offset: 0,-48

city01:
	Defaults:
		Offset: -12, -30
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city02:
	Defaults:
		Offset: 6, -30
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city03:
	Defaults:
		Offset: -12, -30
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city04:
	Defaults:
		Offset: -12, -30
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city05:
	Defaults:
		Offset: -12, -30
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city06:
	Defaults:
		Offset: -18, -36
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city07:
	Defaults:
		Offset: -12, -30
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city08:
	Defaults:
		Offset: 0,-24
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city09:
	Defaults:
		Offset: 0,-24
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city10:
	Defaults:
		Offset: 0,-24
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city11:
	Defaults:
		Offset: 0,-24
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city12:
	Defaults:
		Offset: 0,-24
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city13:
	Defaults:
		Offset: 0,-24
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city14:
	Defaults:
		Offset: 0,-12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city15:
	Defaults:
		Offset: -18, -36
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city16:
	Defaults:
		Offset: -18, -36
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city17:
	Defaults:
		Offset: -12, -42
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city18:
	Defaults:
		Offset: 24, -48
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city19:
	Defaults:
		Offset: 0,-24
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city20:
	Defaults:
		Offset: 0,-12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city21:
	Defaults:
		Offset: 0,-12
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

city22:
	Defaults:
		Offset: 0,-24
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

ctdam:
	idle:

ctvega:
	Defaults:
		Offset: 0,-48
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	critical-idle:
		Start: 2
		ShadowStart: 5

gaoldcc1:
	idle:
		ShadowStart: 2
		UseTilesetCode: true
		Offset: 0, -24

gaoldcc2:
	idle:
		ShadowStart: 2
		UseTilesetCode: true
		Offset: 0, -24

gaoldcc3:
	idle:
		ShadowStart: 2
		UseTilesetCode: true
		Offset: 0, -24

gaoldcc4:
	idle:
		ShadowStart: 2
		UseTilesetCode: true
		Offset: 0, -24

gaoldcc5:
	idle:
		ShadowStart: 2
		UseTilesetCode: true
		Offset: 0, -24

gaoldcc6:
	idle:
		ShadowStart: 2
		UseTilesetCode: true
		Offset: 0, -24

gakodk:
	Defaults:
		UseTilesetCode: true
		Offset: -24, -36
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	critical-idle:
		Start: 2
		ShadowStart: 5

gaspot:
	Defaults:
		Offset: 0, -12
		UseTilesetCode: true
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	idle-lights: gaspot_a
		Length: 8
		Tick: 200
	damaged-idle-lights: gaspot_a
		Start: 8
		Length: 8
		Tick: 200
	make: gaspotmk
		Length: 14
		ShadowStart: 14
	icon: spoticon
		Offset: 0, 0
		UseTilesetCode: false

galite:
	Defaults:
		Offset: 0, -12
		UseTilesetCode: true
	idle: gtlite
		ShadowStart: 2
	damaged-idle: gtlite
		Start: 1
		ShadowStart: 3
	lighting: alphatst
		BlendMode: DoubleMultiplicative
		UseTilesetCode: false
	icon: liteicon
		Offset: 0, 0
		UseTilesetCode: false

namntk:
	Defaults:
		UseTilesetCode: true
		Offset: 24, -24
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	critical-idle:
		Start: 2
		ShadowStart: 5

ntpyra:
	Defaults:
		Offset: 0,-42
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	critical-idle:
		Start: 2
		ShadowStart: 5

ufo:
	idle: ufo.tem
		Offset: -24, -60
		AddExtension: false
