Bazooka:
	ReloadDelay: 60
	Range: 6c0
	MinRange: 0c512
	Report: RKETINF1.AUD
	ValidTargets: Ground, Air
	Projectile: Missile
		Speed: 213
		Blockable: false
		Shadow: true
		Inaccuracy: 128
		Image: DRAGON
		Trail: small_smoke_trail
		RateOfTurn: 8
		RangeLimit: 50
		Palette: ra
	Warhead@1Dam: SpreadDamage
		Spread: 128
		Damage: 25
		ValidTargets: Ground, Air
		Versus:
			None: 25
			Wood: 65
			Light: 75
			Heavy: 100
			Concrete: 60
		DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
	Warhead@2Eff: CreateEffect
		Explosion: small_clsn
		ImpactSound: expnew12.aud
		InvalidImpactTypes: Water, Air, AirHit
	Warhead@3EffWater: CreateEffect
		Explosion: small_watersplash
		ImpactSound: ssplash3.aud
		ValidImpactTypes: Water
	Warhead@4EffAir: CreateEffect
		Explosion: small_twlt
		ImpactSound: expnew12.aud
		ValidImpactTypes: Air, AirHit
	Warhead@5Smu: LeaveSmudge
		SmudgeType: SmallCrater

HoverMissile:
	ReloadDelay: 68
	Burst: 2
	Range: 8c0
	Report: HOVRMIS1.AUD
	ValidTargets: Ground, Air
	Projectile: Missile
		Speed: 213
		Arm: 2
		Blockable: false
		Shadow: true
		Inaccuracy: 128
		Image: DRAGON
		Trail: small_smoke_trail
		RateOfTurn: 8
		RangeLimit: 35
		Palette: ra
	Warhead@1Dam: SpreadDamage
		Spread: 128
		Damage: 30
		ValidTargets: Ground, Air
		Versus:
			None: 25
			Wood: 65
			Light: 75
			Heavy: 100
			Concrete: 60
		DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
	Warhead@2Eff: CreateEffect
		Explosion: small_clsn
		ImpactSound: expnew12.aud
		InvalidImpactTypes: Water, Air, AirHit
	Warhead@3EffWater: CreateEffect
		Explosion: small_watersplash
		ImpactSound: ssplash3.aud
		ValidImpactTypes: Water
	Warhead@4EffAir: CreateEffect
		Explosion: small_twlt
		ImpactSound: expnew12.aud
		ValidImpactTypes: Air, AirHit
	Warhead@5: LeaveSmudge
		SmudgeType: SmallCrater

MammothTusk:
	ReloadDelay: 80
	Range: 6c0
	Report: MISL1.AUD
	ValidTargets: Air
	Burst: 2
	Projectile: Missile
		Blockable: false
		Shadow: true
		Inaccuracy: 128
		Image: DRAGON
		Trail: small_smoke_trail
		RateOfTurn: 10
		Speed: 213
		RangeLimit: 50
		Palette: ra
	Warhead@1Dam: SpreadDamage
		Spread: 171
		Damage: 40
		ValidTargets: Air
		Versus:
			None: 100
			Wood: 85
			Light: 70
			Heavy: 35
			Concrete: 28
		DamageTypes: Explosion
	Warhead@2Eff: CreateEffect
		Explosion: medium_bang
		ImpactSound: expnew12.aud
		InvalidImpactTypes: Water
	Warhead@3EffWater: CreateEffect
		Explosion: small_watersplash
		ImpactSound: ssplash3.aud
		ValidImpactTypes: Water

BikeMissile:
	ReloadDelay: 60
	Burst: 2 # to make bike alternate between left and right launcher, change in dmg/s compared to original TS
	BurstDelay: 60
	Range: 5c0
	Report: MISL1.AUD
	ValidTargets: Ground
	Projectile: Missile
		Arm: 2
		Blockable: false
		Shadow: true
		Inaccuracy: 128
		Image: DRAGON
		Trail: small_smoke_trail
		RateOfTurn: 8
		Speed: 213
		RangeLimit: 50
		Palette: ra
	Warhead@1Dam: SpreadDamage
		Spread: 256
		Damage: 40
		ValidTargets: Ground
		Versus:
			None: 25
			Wood: 65
			Light: 75
			Heavy: 100
			Concrete: 60
		DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
	Warhead@2Eff: CreateEffect
		Explosion: small_clsn
		ImpactSound: expnew12.aud
		InvalidImpactTypes: Water
	Warhead@3EffWater: CreateEffect
		Explosion: small_watersplash
		ImpactSound: ssplash3.aud
		ValidImpactTypes: Water
	Warhead@4Smu: LeaveSmudge
		SmudgeType: SmallCrater

Dragon:
	ReloadDelay: 50
	Range: 6c0
	Burst: 2
	Report: MISL1.AUD
	ValidTargets: Ground, Air
	Projectile: Missile
		Speed: 171
		Arm: 2
		Blockable: false
		Shadow: true
		Inaccuracy: 128
		Image: DRAGON
		Trail: small_smoke_trail
		RateOfTurn: 8
		RangeLimit: 50
		Palette: ra
	Warhead@1Dam: SpreadDamage
		Spread: 128
		Damage: 30
		ValidTargets: Ground, Air
		Versus:
			None: 25
			Wood: 65
			Light: 75
			Heavy: 100
			Concrete: 60
		DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
	Warhead@2Eff: CreateEffect
		Explosion: small_clsn
		ImpactSound: expnew12.aud
		InvalidImpactTypes: Water, Air, AirHit
	Warhead@3EffWater: CreateEffect
		Explosion: small_watersplash
		ImpactSound: ssplash3.aud
		ValidImpactTypes: Water
	Warhead@4EffAir: CreateEffect
		Explosion: small_twlt
		ImpactSound: expnew12.aud
		ValidImpactTypes: Air, AirHit
	Warhead@5Smu: LeaveSmudge
		SmudgeType: SmallCrater

Hellfire:
	ReloadDelay: 50
	Range: 6c0
	Report: ORCAMIS1.AUD
	Burst: 2
	ValidTargets: Ground
	Projectile: Missile
		Speed: 256
		Arm: 2
		Blockable: false
		Shadow: true
		Inaccuracy: 128
		Image: DRAGON
		Trail: small_smoke_trail
		RateOfTurn: 8
		RangeLimit: 35
		Palette: ra
	Warhead@1Dam: SpreadDamage
		Spread: 85
		Damage: 30
		ValidTargets: Ground
		Versus:
			None: 30
			Wood: 65
			Light: 150
			Heavy: 100
			Concrete: 30
		DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
	Warhead@2Eff: CreateEffect
		Explosion: small_bang
		ImpactSound: expnew12.aud
		InvalidImpactTypes: Water, Air, AirHit
	Warhead@3EffWater: CreateEffect
		Explosion: small_watersplash
		ImpactSound: ssplash3.aud
		ValidImpactTypes: Water
	Warhead@4EffAir: CreateEffect
		Explosion: small_twlt
		ImpactSound: expnew12.aud
		ValidImpactTypes: Air, AirHit
	Warhead@5Smu: LeaveSmudge
		SmudgeType: SmallCrater

RedEye2:
	ReloadDelay: 55
	Range: 15c0
	Report: SAMSHOT1.AUD
	ValidTargets: Air
	Projectile: Missile
		Speed: 384
		Arm: 2
		Blockable: false
		Shadow: true
		Inaccuracy: 128
		Image: DRAGON
		Trail: small_smoke_trail
		RateOfTurn: 5
		RangeLimit: 100
		Palette: ra
	Warhead@1Dam: SpreadDamage
		Spread: 128
		Damage: 33
		ValidTargets: Air
		DamageTypes: SmallExplosionDeath
	Warhead@2Eff: CreateEffect
		Explosion: small_clsn
		ImpactSound: expnew12.aud

