WEEDGUY:
	Inherits: ^Soldier
	Valued:
		Cost: 300
	Tooltip:
		Name: Chem Spray Infantry
	Voiced:
		VoiceSet: Weed
	Mobile:
		Speed: 42
	Health:
		HP: 130
	Crushable:
		CrushSound: squishy2.aud
	Armament:
		Weapon: FireballLauncher
		LocalOffset: 85,0,384
	AttackFrontal:
		Voice: Attack

UMAGON:
	Inherits: ^Soldier
	Valued:
		Cost: 400
	Tooltip:
		Name: Umagon
	Voiced:
		VoiceSet: Umagon
	Mobile:
		Speed: 71
	Health:
		HP: 150
	PoisonedByTiberium:
		Weapon: TiberiumHeal
	Passenger:
	RevealsShroud:
		Range: 7c0
	Armament:
		Weapon: Sniper
	AttackFrontal:
		Voice: Attack
	WithInfantryBody:
		AttackSequence: shoot
	ProducibleWithLevel:
		Prerequisites: barracks.upgraded

CHAMSPY:
	Inherits: ^Soldier
	Valued:
		Cost: 700
	DisguiseToolTip:
		Name: Chameleon Spy
	Voiced:
		VoiceSet: Spy
	Health:
		HP: 120
	Mobile:
		Speed: 85
	RevealsShroud:
		Range: 9c0
	Passenger:
	Disguise:
	WithDecoration@disguise:
		Image: pips
		Sequence: pip-disguise
		Palette: pips
		ReferencePoint: Top, Right
		Offset: 4, -2
		ZOffset: 256
		UpgradeTypes: disguise
		UpgradeMinEnabledLevel: 1
	Infiltrates:
		Types: SpyInfiltrate
	-AutoTarget:
	-WithInfantryBody:
	WithDisguisingInfantryBody:
		IdleSequences: idle1,idle2

MUTANT:
	Inherits: ^Soldier
	Valued:
		Cost: 100
	Tooltip:
		Name: Mutant
	Voiced:
		VoiceSet: Mutant
	Health:
		HP: 50
	PoisonedByTiberium:
		Weapon: TiberiumHeal
	Mobile:
		Speed: 56
	RevealsShroud:
		Range: 4c0
	Armament:
		Weapon: Vulcan
	AttackFrontal:
		Voice: Attack
	WithInfantryBody:
		AttackSequence: shoot
	ProducibleWithLevel:
		Prerequisites: barracks.upgraded

MWMN:
	Inherits: ^Soldier
	Valued:
		Cost: 100
	Tooltip:
		Name: Mutant Soldier
	Voiced:
		VoiceSet: CivilianFemale
	Health:
		HP: 50
	PoisonedByTiberium:
		Weapon: TiberiumHeal
	Mobile:
		Speed: 56
	RevealsShroud:
		Range: 4c0
	Armament:
		Weapon: Vulcan
	AttackFrontal:
		Voice: Attack
	WithInfantryBody:
		AttackSequence: shoot
	ProducibleWithLevel:
		Prerequisites: barracks.upgraded

MUTANT3:
	Inherits: ^Soldier
	Valued:
		Cost: 100
	Tooltip:
		Name: Mutant Sergeant
	Voiced:
		VoiceSet: Mutant
	Health:
		HP: 50
	PoisonedByTiberium:
		Weapon: TiberiumHeal
	Mobile:
		Speed: 56
	RevealsShroud:
		Range: 4c0
	Armament:
		Weapon: Vulcan
	AttackFrontal:
		Voice: Attack
	WithInfantryBody:
		AttackSequence: shoot
	ProducibleWithLevel:
		Prerequisites: barracks.upgraded

TRATOS:
	Inherits: ^Soldier
	Valued:
		Cost: 100
	Tooltip:
		Name: Tratos
	Voiced:
		VoiceSet: Tratos
	Health:
		HP: 200
	PoisonedByTiberium:
		Weapon: TiberiumHeal
	Mobile:
		Speed: 71
	RevealsShroud:
		Range: 4c0
	-AutoTarget:
	WithInfantryBody:
		AttackSequence: shoot

OXANNA:
	Inherits: ^Soldier
	Valued:
		Cost: 100
	Tooltip:
		Name: Oxanna
	Voiced:
		VoiceSet: Oxanna
	Health:
		HP: 50
	Mobile:
		Speed: 56
	RevealsShroud:
		Range: 4c0
	-AutoTarget:
	WithInfantryBody:
		AttackSequence: shoot

SLAV:
	Inherits: ^Soldier
	Valued:
		Cost: 100
	Tooltip:
		Name: Slavick
	Voiced:
		VoiceSet: Slavick
	Health:
		HP: 300
	Mobile:
		Speed: 56
	RevealsShroud:
		Range: 4c0
	-AutoTarget:
	WithInfantryBody:
		AttackSequence: shoot

DOGGIE:
	Inherits: ^Infantry
	Tooltip:
		Name: Tiberian Fiend
	Health:
		Radius: 213
		HP: 250
	PoisonedByTiberium:
		Weapon: TiberiumHeal
	Valued:
		Cost: 100
	Armor:
		Type: Light
	-RevealsShroud:
	Mobile:
		Speed: 113
	Voiced:
		VoiceSet: Fiend
	TargetableUnit:
		TargetTypes: Ground
	Armament:
		Weapon: FiendShard
	AttackFrontal:
		Voice: Attack
	AttackWander:
		WanderMoveRadius: 2
		MinMoveDelayInTicks: 25
		MaxMoveDelayInTicks: 45

VISSML:
	Inherits: ^Viceroid
	Tooltip:
		Name: Baby Visceroid
	Health:
		HP: 200
	AttackWander:
		WanderMoveRadius: 2
		MinMoveDelayInTicks: 30
		MaxMoveDelayInTicks: 60

VISLRG:
	Inherits: ^Viceroid
	Tooltip:
		Name: Adult Visceroid
	Health:
		HP: 500
	Armament:
		Weapon: SlimeAttack
	AutoTarget:
	AttackFrontal:
		Voice: Attack
	AttackWander:
		WanderMoveRadius: 2
		MinMoveDelayInTicks: 25
		MaxMoveDelayInTicks: 45
	Mobile:
		Crushes: crate, infantry

CIV1:
	Inherits: ^CivilianInfantry
	WithInfantryBody:
		AttackSequence: shoot
	Armament:
		Weapon: Pistola
	AttackFrontal:
		Voice: Attack

CIV2:
	Inherits: ^CivilianInfantry
	-AutoTarget:

CIV3:
	Inherits: ^CivilianInfantry
	WithInfantryBody:
		AttackSequence: shoot
	Armament:
		Weapon: Pistola
	AttackFrontal:
		Voice: Attack

