^Palettes:
	PaletteFromFile@player:
		Name: player
		Filename: temperat.pal
		ShadowIndex: 4
	PaletteFromCurrentTileset:
		Name: terrain
		ShadowIndex: 3,4
	PaletteFromFile@chrome:
		Name: chrome
		Filename: temperat.pal
		ShadowIndex: 3
		AllowModifiers: false
	PaletteFromFile@effect:
		Name: effect
		Filename: temperat.pal
		ShadowIndex: 4
	PaletteFromFile@colorpicker:
		Name: colorpicker
		Filename: temperat.pal
		ShadowIndex: 4
		AllowModifiers: false
	PaletteFromRGBA@shadow:
		Name: shadow
		R: 0
		G: 0
		B: 0
		A: 140
	PaletteFromRGBA@submerged:
		Name: submerged
		R: 0
		G: 0
		B: 0
		A: 140
	PaletteFromRGBA@highlight:
		Name: highlight
		R: 255
		G: 255
		B: 255
		A: 128
	PaletteFromRGBA@moveflash:
		Name: moveflash
		R: 255
		G: 255
		B: 255
		A: 64
	PaletteFromRGBA@invuln:
		Name: invuln
		R: 128
		G: 0
		B: 0
		A: 128
	PaletteFromRGBA@disabled:
		Name: disabled
		R: 0
		G: 0
		B: 0
		A: 180
	ShroudPalette@shroud:
		Name: shroud
		Type: Shroud
	ShroudPalette@fog:
		Name: fog
		Fog: true
	PlayerColorPalette:
		BasePalette: player
		RemapIndex: 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95
	PaletteFromPlayerPaletteWithAlpha@cloak:
		BaseName: cloak
		BasePalette: player
		Alpha: 0.55
	PlayerHighlightPalette:
	MenuPaletteEffect:
	RotationPaletteEffect@defaultwater:
		Palettes: terrain
		ExcludeTilesets: DESERT
	RotationPaletteEffect@actorswater:
		Palettes: player, effect
	RotationPaletteEffect@desertwater:
		Palettes: terrain
		Tilesets: DESERT
		RotationBase: 32
	LightPaletteRotator:
		ExcludePalettes: terrain, effect
	ChronoshiftPaletteEffect:
	FlashPaletteEffect@NUKE:
		Type: Nuke
