^FireWeapon:
	ValidTargets: Ground, Water, Trees
	ReloadDelay: 65
	Range: 5c0
	Warhead@1Dam: SpreadDamage
		Spread: 213
		Damage: 150
		ValidTargets: Ground, Water, Trees
		Versus:
			None: 90
			Wood: 50
			Light: 60
			Heavy: 25
			Concrete: 20
		DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
	Warhead@2Smu: LeaveSmudge
		SmudgeType: Scorch
		InvalidTargets: Structure, Wall
	Warhead@3Eff: CreateEffect
		Explosions: napalm
		ImpactSounds: firebl3.aud

FireballLauncher:
	Inherits: ^FireWeapon
	Burst: 2
	BurstDelay: 20
	Projectile: Bullet
		Speed: 250
		TrailImage: fb2
		Image: FB1

Flamer:
	Inherits: ^FireWeapon
	ReloadDelay: 50
	Burst: 15
	BurstDelay: 1
	Projectile: Bullet
		Speed: 170
		TrailImage: fb4
		Image: fb3
		LaunchAngle: 62
		Inaccuracy: 853
	Warhead@1Dam: SpreadDamage
		Spread: 341
		Damage: 8
		Versus:
			Wood: 100
	Warhead@3Eff: CreateEffect
		Explosions: small_napalm

Napalm:
	Inherits: ^FireWeapon
	ReloadDelay: 20
	Range: 4c512
	Projectile: Bullet
		Image: BOMBLET
		Speed: 85
		Blockable: false
	Warhead@1Dam: SpreadDamage
		Spread: 170
		Damage: 100
		Versus:
			Wood: 100
			Concrete: 50

^TeslaWeapon:
	ReloadDelay: 3
	Range: 8c512
	Report: tesla1.aud
	Projectile: TeslaZap
	Warhead@1Dam: SpreadDamage
		Spread: 42
		Damage: 100
		Versus:
			None: 1000
		DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath

TeslaZap:
	Inherits: ^TeslaWeapon
	Warhead@1Dam: SpreadDamage
		Versus:
			Wood: 60

PortaTesla:
	Inherits: ^TeslaWeapon
	ReloadDelay: 70
	Range: 6c0
	Warhead@1Dam: SpreadDamage
		Damage: 45

TTankZap:
	Inherits: ^TeslaWeapon
	ReloadDelay: 120
	Range: 7c0

DogJaw:
	ValidTargets: Infantry
	ReloadDelay: 10
	Range: 3c0
	Report: dogg5p.aud
	Warhead@1Dam: SpreadDamage
		Spread: 213
		Damage: 100
		ValidTargets: Infantry
		InvalidTargets: Ant
		DamageTypes: DefaultDeath

Heal:
	ReloadDelay: 80
	Range: 4c0
	Report: heal2.aud
	ValidTargets: Infantry
	Projectile: Bullet
		Speed: 1c682
	Warhead@1Dam: SpreadDamage
		Spread: 213
		Damage: -50
		ValidStances: Ally
		ValidTargets: Infantry
		DebugOverlayColor: 00FF00

Repair:
	Inherits: Heal
	Report: fixit1.aud
	ValidTargets: Repair
	Warhead@1Dam: SpreadDamage
		Damage: -20
		ValidTargets: Repair

Crush:
	Warhead@1Dam: SpreadDamage
		Damage: 100
		DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
	Warhead@2Eff: CreateEffect
		ImpactSounds: squishy2.aud

Demolish:
	Warhead@1Dam: SpreadDamage
		DamageTypes: DefaultDeath
	Warhead@2Eff: CreateEffect
		Explosions: building
		ImpactSounds: kaboom25.aud

Claw:
	ReloadDelay: 30
	Range: 1c512
	Projectile: Bullet
		Speed: 1c682
	Warhead@1Dam: SpreadDamage
		Spread: 213
		Damage: 33
		Versus:
			None: 90
			Wood: 10
			Light: 30
			Heavy: 10
			Concrete: 10
		DamageTypes: Prone50Percent, TriggerProne, DefaultDeath

Mandible:
	Inherits: Claw
	ReloadDelay: 10
	Warhead@1Dam: SpreadDamage
		Damage: 60

MADTankThump:
	InvalidTargets: MADTank, Infantry
	Warhead@1Dam: HealthPercentageDamage
		Spread: 7c0
		Damage: 1
		InvalidTargets: MADTank, Infantry

MADTankDetonate:
	InvalidTargets: MADTank, Infantry
	Warhead@1Dam: HealthPercentageDamage
		Spread: 7c0
		Damage: 19
		InvalidTargets: MADTank, Infantry
	Warhead@2Smu: LeaveSmudge
		SmudgeType: Crater
		Size: 7,6
	Warhead@3Eff: CreateEffect
		Explosions: med_explosion
		ImpactSounds: mineblo1.aud
