World:
	-CrateSpawner:
	-SpawnMPUnits:
	-MPStartLocations:
	MapBuildRadius:
		AllyBuildRadiusLocked: True
		AllyBuildRadiusEnabled: False
	MapOptions:
		TechLevelLocked: True
		TechLevel: unrestricted

Player:
	ClassicProductionQueue@Infantry:
		BuildDurationModifier: 250
	ClassicProductionQueue@Vehicle:
		BuildDurationModifier: 250
	Shroud:
		FogLocked: True
		FogEnabled: True
		ExploredMapLocked: True
		ExploredMapEnabled: False
	PlayerResources:
		DefaultCashLocked: True
		DefaultCash: 100

OILB:
	Health:
		HP: 6000

BARR:
	Buildable:
		Prerequisites: ~disabled
	Health:
		HP: 5000
	Production:
		Produces: Building, Infantry, Soldier, Dog
	BaseProvider:
		Range: 16c0
	Power:
		Amount: 0

WEAP:
	Buildable:
		Prerequisites: ~disabled
	Health:
		HP: 10000
	Valued:
		Cost: 2000
	Power:
		Amount: 0

FTUR:
	Power:
		Amount: 0

SPEN:
	Buildable:
		Prerequisites: ~disabled

DOME:
	Buildable:
		Prerequisites: ~disabled

PROC:
	Buildable:
		Prerequisites: ~disabled

SILO:
	Buildable:
		Prerequisites: ~disabled

APWR:
	Buildable:
		Prerequisites: ~disabled

STEK:
	Buildable:
		Prerequisites: ~disabled

FIX:
	Buildable:
		Prerequisites: ~disabled

POWR:
	Buildable:
		Prerequisites: ~disabled

MIG:
	Buildable:
		Prerequisites: afld
	Valued:
		Cost: 2000

YAK:
	Buildable:
		Prerequisites: afld
	Valued:
		Cost: 150

TRAN:
	Buildable:
		Prerequisites: hpad
	Valued:
		Cost: 150

HIND:
	Buildable:
		Prerequisites: hpad
	Valued:
		Cost: 200

HELI:
	Buildable:
		Prerequisites: hpad
	Valued:
		Cost: 200

HPAD:
	Buildable:
		Prerequisites: barr
	Valued:
		Cost: 200
	Power:
		Amount: 0

FENC:
	Buildable:
		Queue: Building
		Prerequisites: barr
	Valued:
		Cost: 10

AFLD:
	Buildable:
		Prerequisites: barr
	Valued:
		Cost: 200
	Power:
		Amount: 0

DOG:
	Buildable:
		Prerequisites: barr
	Valued:
		Cost: 20

E1:
	Buildable:
		Prerequisites: barr
	Valued:
		Cost: 20

E2:
	Buildable:
		Prerequisites: barr
	Valued:
		Cost: 32

E3:
	Buildable:
		Prerequisites: barr
	Valued:
		Cost: 60

E4:
	Buildable:
		Prerequisites: barr
	Valued:
		Cost: 60

E6:
	Buildable:
		Prerequisites: barr
	Valued:
		Cost: 100

SPY:
	Buildable:
		Prerequisites: barr
	Valued:
		Cost: 100

E7:
	Buildable:
		Prerequisites: barr
	Valued:
		Cost: 400

MEDI:
	Buildable:
		Prerequisites: barr
	Valued:
		Cost: 60

SHOK:
	Buildable:
		Prerequisites: barr
	Valued:
		Cost: 200

SNIPER:
	Buildable:
		Prerequisites: barr
	Valued:
		Cost: 200

HIJACKER:
	Buildable:
		Prerequisites: ~disabled

V2RL:
	Buildable:
		Prerequisites: weap
	Valued:
		Cost: 1250

1TNK:
	Buildable:
		Prerequisites: weap
	Valued:
		Cost: 125

2TNK:
	Buildable:
		Prerequisites: weap
	Valued:
		Cost: 175

3TNK:
	Buildable:
		Prerequisites: weap
	Valued:
		Cost: 250

4TNK:
	Buildable:
		Prerequisites: weap
	Valued:
		Cost: 500

ARTY:
	Buildable:
		Prerequisites: weap
	Valued:
		Cost: 1000

HARV:
	Buildable:
		Prerequisites: ~disabled

MCV:
	Buildable:
		Prerequisites: ~disabled

MNLY:
	Buildable:
		Prerequisites: ~disabled

TRUK:
	Buildable:
		Prerequisites: ~disabled

STNK:
	Buildable:
		Prerequisites: ~disabled

MRJ:
	Buildable:
		Prerequisites: ~disabled

MGG:
	Buildable:
		Prerequisites: ~disabled

CTNK:
	Buildable:
		Prerequisites: ~disabled

JEEP:
	Buildable:
		Prerequisites: weap
	Valued:
		Cost: 50

APC:
	Buildable:
		Prerequisites: weap
	Valued:
		Cost: 250

TTNK:
	Buildable:
		Prerequisites: weap
	Valued:
		Cost: 200

FTRK:
	Buildable:
		Prerequisites: weap
	Valued:
		Cost: 150

DTRK:
	Buildable:
		BuildPaletteOrder: 10
		Prerequisites: weap
	Valued:
		Cost: 150
