Player:
	-ConquestVictoryConditions:

World:
	-CrateSpawner:
	-SpawnMPUnits:
	-MPStartLocations:
	MusicPlaylist:
		BackgroundMusic: intro
		DisableWorldSounds: true
	ResourceType@ore:
		ValuePerUnit: 0
	LuaScript:
		Scripts: desert-shellmap.lua
	-StartGameNotification:

^Vehicle:
	GivesBounty:
		Percentage: 0
	GainsExperience:
		Conditions:
	DamageMultiplier@UNKILLABLE:
		RequiresCondition: unkillable
		Modifier: 0
	ExternalCondition@UNKILLABLE:
		Condition: unkillable

^Tank:
	GivesBounty:
		Percentage: 0
	GainsExperience:
		Conditions:
	DamageMultiplier@UNKILLABLE:
		RequiresCondition: unkillable
		Modifier: 0
	ExternalCondition@UNKILLABLE:
		Condition: unkillable

^Infantry:
	GivesBounty:
		Percentage: 0
	GainsExperience:
		Conditions:
	DeathSounds@NORMAL:
		VolumeMultiplier: 0.1
	DeathSounds@BURNED:
		VolumeMultiplier: 0.1
	DeathSounds@ZAPPED:
		VolumeMultiplier: 0.1
	DamageMultiplier@UNKILLABLE:
		RequiresCondition: unkillable
		Modifier: 0
	ExternalCondition@UNKILLABLE:
		Condition: unkillable

^Ship:
	GivesBounty:
		Percentage: 0
	GainsExperience:
		Conditions:
	DamageMultiplier@UNKILLABLE:
		RequiresCondition: unkillable
		Modifier: 0
	ExternalCondition@UNKILLABLE:
		Condition: unkillable

^Plane:
	GivesBounty:
		Percentage: 0
	DamageMultiplier@UNKILLABLE:
		RequiresCondition: unkillable
		Modifier: 0
	ExternalCondition@UNKILLABLE:
		Condition: unkillable

^Building:
	GivesBounty:
		Percentage: 0
	DamageMultiplier@UNKILLABLE:
		RequiresCondition: unkillable
		Modifier: 0
	ExternalCondition@UNKILLABLE:
		Condition: unkillable

OILB:
	CashTrickler:
		ShowTicks: false

TRAN.Husk2:
	Burns:
		Damage: 0

MISS:
	DamageMultiplier@INVULNERABLE:
		Modifier: 0

APC:
	Cargo:
		InitialUnits: e1, e1, e2, e3, e4

Ant:
	Buildable:
		Prerequisites: barr
	Health:
		HP: 200

E7:
	-AnnounceOnKill:

powerproxy.paratroopers:
	ParatroopersPower:
		DisplayBeacon: false
		DropItems: E1,E1,E2,E3,E4

powerproxy.parazombies:
	Inherits: powerproxy.paratroopers
	ParatroopersPower:
		DropItems: ZOMBIE,ZOMBIE,ZOMBIE,ZOMBIE,ZOMBIE
