Add start and stop repair overlay animation support.
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committed by
Paul Chote
parent
7160c8a1a9
commit
0018bf3063
@@ -86,8 +86,16 @@ namespace OpenRA.Mods.Common.Traits
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public interface INotifyDamage { void Damaged(Actor self, AttackInfo e); }
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public interface INotifyKilled { void Killed(Actor self, AttackInfo e); }
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public interface INotifyAppliedDamage { void AppliedDamage(Actor self, Actor damaged, AttackInfo e); }
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[RequireExplicitImplementation]
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public interface INotifyRepair
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{
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void BeforeRepair(Actor self, Actor target);
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void RepairTick(Actor self, Actor target);
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void AfterRepair(Actor self, Actor target);
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}
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public interface INotifyBuildingPlaced { void BuildingPlaced(Actor self); }
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public interface INotifyRepair { void Repairing(Actor self, Actor target); }
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public interface INotifyNuke { void Launching(Actor self); }
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public interface INotifyBurstComplete { void FiredBurst(Actor self, Target target, Armament a); }
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public interface INotifyChat { bool OnChat(string from, string message); }
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