Add start and stop repair overlay animation support.
This commit is contained in:
committed by
Paul Chote
parent
7160c8a1a9
commit
0018bf3063
@@ -280,7 +280,9 @@ GADEPT:
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Sequence: circuits
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WithRepairOverlay@CRANE:
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PauseOnCondition: empdisable
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Sequence: crane
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StartSequence: crane-start
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Sequence: crane-loop
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EndSequence: crane-end
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WithRepairOverlay@PLATFORM:
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RequiresCondition: !empdisable
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Sequence: platform
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@@ -1737,9 +1737,22 @@ gadept.gdi:
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ZOffset: -1c511
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Tick: 120
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ZRamp: 1
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crane: gtdept_c
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Length: 16
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crane-start: gtdept_c
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Length: 6
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Offset: 0, -36, 12
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Tick: 60
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DepthSprite: isodepth.shp
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crane-loop: gtdept_c
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Start: 6
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Length: 5
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Offset: 0, -36, 12
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Tick: 60
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DepthSprite: isodepth.shp
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crane-end: gtdept_c
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Start: 10
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Length: 6
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Offset: 0, -36, 12
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Tick: 60
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DepthSprite: isodepth.shp
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platform: gtdept_d
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Length: 7
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@@ -1821,10 +1834,23 @@ gadept.nod:
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ZOffset: -1c511
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Tick: 120
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ZRamp: 1
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crane: gtdept_c
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Length: 16
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crane-start: gtdept_c
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Length: 6
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Offset: 0, -36, 12
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DepthSprite: isodepth.shp
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Tick: 60
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crane-loop: gtdept_c
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Start: 6
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Length: 5
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Offset: 0, -36, 12
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DepthSprite: isodepth.shp
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Tick: 60
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crane-end: gtdept_c
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Start: 10
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Length: 6
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Offset: 0, -36, 12
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DepthSprite: isodepth.shp
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Tick: 60
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platform: gtdept_d
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Length: 7
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ZOffset: -1c511
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