add the map to the exception.log
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@@ -55,6 +55,12 @@ namespace OpenRA
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Log.Write("exception", "{0} Mod at Version {1}", mod.Title, mod.Version);
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Log.Write("exception", "{0} Mod at Version {1}", mod.Title, mod.Version);
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}
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}
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if (Game.OrderManager != null && Game.OrderManager.World != null && Game.OrderManager.World.Map != null)
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{
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var map = Game.OrderManager.World.Map;
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Log.Write("exception", "on map {0} ({1} by {2}).", map.Uid, map.Title, map.Author);
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}
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Log.Write("exception", "Operating System: {0} ({1})", Platform.CurrentPlatform, Environment.OSVersion);
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Log.Write("exception", "Operating System: {0} ({1})", Platform.CurrentPlatform, Environment.OSVersion);
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Log.Write("exception", "Runtime Version: {0}", Platform.RuntimeVersion);
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Log.Write("exception", "Runtime Version: {0}", Platform.RuntimeVersion);
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var rpt = BuildExceptionReport(e).ToString();
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var rpt = BuildExceptionReport(e).ToString();
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