Fix mission accomplished notifications and video playback
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@@ -42,12 +42,14 @@ WorldLoaded = function()
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Trigger.OnPlayerWon(player, function()
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Trigger.OnPlayerWon(player, function()
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Media.PlaySpeechNotification(player, "Win")
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Media.PlaySpeechNotification(player, "Win")
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Media.PlayMovieFullscreen("flag.vqa")
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Trigger.AfterDelay(Utils.Seconds(1), function()
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Media.PlayMovieFullscreen("flag.vqa")
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end)
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end)
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end)
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Trigger.OnPlayerLost(player, function()
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Trigger.OnPlayerLost(player, function()
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Media.PlaySpeechNotification(player, "Lose")
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Trigger.AfterDelay(Utils.Seconds(1), function()
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Trigger.AfterDelay(Utils.Seconds(1), function()
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Media.PlaySpeechNotification(player, "Lose")
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Media.PlayMovieFullscreen("gameover.vqa")
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Media.PlayMovieFullscreen("gameover.vqa")
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end)
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end)
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end)
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end)
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@@ -23,7 +23,9 @@ WorldLoaded = function()
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Trigger.OnObjectiveFailed(player, function() Media.DisplayMessage("Objective failed") end)
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Trigger.OnObjectiveFailed(player, function() Media.DisplayMessage("Objective failed") end)
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Trigger.OnCapture(TechCenter, function()
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Trigger.OnCapture(TechCenter, function()
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player.MarkCompletedObjective(nodObjective1)
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Trigger.AfterDelay(Utils.Seconds(2), function()
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player.MarkCompletedObjective(nodObjective1)
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end)
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end)
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end)
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Trigger.OnKilled(TechCenter, function()
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Trigger.OnKilled(TechCenter, function()
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@@ -31,15 +33,15 @@ WorldLoaded = function()
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end)
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end)
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Trigger.OnPlayerWon(player, function()
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Trigger.OnPlayerWon(player, function()
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Trigger.AfterDelay(Utils.Seconds(2), function()
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Media.PlaySpeechNotification(player, "Win")
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Media.PlaySpeechNotification(player, "Win")
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Trigger.AfterDelay(Utils.Seconds(1), function()
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Media.PlayMovieFullscreen("desflees.vqa")
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Media.PlayMovieFullscreen("desflees.vqa")
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end)
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end)
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end)
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end)
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Trigger.OnPlayerLost(player, function()
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Trigger.OnPlayerLost(player, function()
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Media.PlaySpeechNotification(player, "Lose")
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Trigger.AfterDelay(Utils.Seconds(1), function()
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Trigger.AfterDelay(Utils.Seconds(1), function()
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Media.PlaySpeechNotification(player, "Lose")
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Media.PlayMovieFullscreen("flag.vqa")
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Media.PlayMovieFullscreen("flag.vqa")
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end)
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end)
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end)
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end)
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@@ -36,19 +36,23 @@ WorldLoaded = function()
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Trigger.AfterDelay(Utils.Seconds(80), function() SendAttackWave(SecondAttackWaveUnits, SecondAttackWave) end)
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Trigger.AfterDelay(Utils.Seconds(80), function() SendAttackWave(SecondAttackWaveUnits, SecondAttackWave) end)
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Trigger.AfterDelay(Utils.Seconds(140), function() SendAttackWave(ThirdAttackWaveUnits, FirstAttackWave) end)
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Trigger.AfterDelay(Utils.Seconds(140), function() SendAttackWave(ThirdAttackWaveUnits, FirstAttackWave) end)
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Trigger.OnCapture(TechCenter, function() player.MarkCompletedObjective(nodObjective1) end)
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Trigger.OnKilled(TechCenter, function() player.MarkFailedObjective(nodObjective1) end)
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Trigger.OnKilled(TechCenter, function() player.MarkFailedObjective(nodObjective1) end)
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Trigger.OnCapture(TechCenter, function()
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Trigger.AfterDelay(Utils.Seconds(2), function()
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player.MarkCompletedObjective(nodObjective1)
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end)
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end)
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Trigger.OnPlayerWon(player, function()
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Trigger.OnPlayerWon(player, function()
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Trigger.AfterDelay(Utils.Seconds(2), function()
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Media.PlaySpeechNotification(player, "Win")
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Media.PlaySpeechNotification(player, "Win")
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Trigger.AfterDelay(Utils.Seconds(1), function()
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Media.PlayMovieFullscreen("desflees.vqa")
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Media.PlayMovieFullscreen("desflees.vqa")
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end)
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end)
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end)
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end)
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Trigger.OnPlayerLost(player, function()
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Trigger.OnPlayerLost(player, function()
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Media.PlaySpeechNotification(player, "Lose")
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Trigger.AfterDelay(Utils.Seconds(1), function()
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Trigger.AfterDelay(Utils.Seconds(1), function()
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Media.PlaySpeechNotification(player, "Lose")
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Media.PlayMovieFullscreen("flag.vqa")
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Media.PlayMovieFullscreen("flag.vqa")
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end)
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end)
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end)
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end)
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