Skeleton for a map converter
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14
Makefile
14
Makefile
@@ -1,7 +1,7 @@
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CSC = gmcs
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CSFLAGS = -nologo -warn:4 -debug:+ -debug:full -optimize- -codepage:utf8 -unsafe
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DEFINE = DEBUG;TRACE
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PROGRAMS =fileformats gl game ra cnc aftermath ra_ng server seqed
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PROGRAMS =fileformats gl game ra cnc aftermath ra_ng seqed mapcvtr
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COMMON_LIBS = System.dll System.Core.dll System.Drawing.dll System.Xml.dll
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@@ -56,8 +56,13 @@ seqed_KIND = winexe
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seqed_DEPS = $(fileformats_TARGET)
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seqed_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll $(seqed_DEPS)
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# -platform:x86
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mapcvtr_SRCS = $(shell find MapConverter/ -iname '*.cs')
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mapcvtr_TARGET = MapConverter.exe
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mapcvtr_KIND = winexe
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mapcvtr_DEPS = $(fileformats_TARGET)
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mapcvtr_LIBS = $(COMMON_LIBS) $(mapcvtr_DEPS)
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# -platform:x86
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define BUILD_ASSEMBLY
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@@ -76,7 +81,7 @@ $(foreach prog,$(PROGRAMS),$(eval $(call BUILD_ASSEMBLY,$(prog))))
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.SUFFIXES:
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.PHONY: clean all default mods server seqed
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.PHONY: clean all default mods seqed mapcvtr
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clean:
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@@ -84,7 +89,8 @@ clean:
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mods: $(ra_TARGET) $(cnc_TARGET) $(aftermath_TARGET) $(ra_ng_TARGET)
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seqed: $(seqed_TARGET)
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all: $(fileformats_TARGET) $(gl_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET) $(aftermath_TARGET) $(ra_ng_TARGET) $(seqed_TARGET)
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mapcvtr: $(mapcvtr_TARGET)
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all: $(fileformats_TARGET) $(gl_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET) $(aftermath_TARGET) $(ra_ng_TARGET) $(seqed_TARGET) $(mapcvtr_TARGET)
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dist-osx:
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packaging/osx/package.sh
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