some improvement to alfd/plane interaction
This commit is contained in:
@@ -35,10 +35,17 @@ namespace OpenRA.Mods.RA.Activities
|
||||
|
||||
void Calculate(Actor self)
|
||||
{
|
||||
if (dest == null) dest = ChooseAirfield(self);
|
||||
var res = dest.traits.GetOrDefault<Reservable>();
|
||||
if (res != null)
|
||||
self.traits.Get<Plane>().reservation = res.Reserve(self);
|
||||
if (dest == null)
|
||||
{
|
||||
dest = ChooseAirfield(self);
|
||||
var res = dest.traits.GetOrDefault<Reservable>();
|
||||
if (res != null)
|
||||
{
|
||||
var plane = self.traits.Get<Plane>();
|
||||
plane.UnReserve();
|
||||
plane.reservation = res.Reserve(self);
|
||||
}
|
||||
}
|
||||
|
||||
var landPos = dest.CenterLocation;
|
||||
var aircraft = self.traits.Get<Aircraft>();
|
||||
|
||||
Reference in New Issue
Block a user