some improvement to alfd/plane interaction

This commit is contained in:
Chris Forbes
2010-08-01 14:32:59 +12:00
parent 19c5c56ab2
commit 002bc20d50
3 changed files with 20 additions and 6 deletions

View File

@@ -36,6 +36,10 @@ namespace OpenRA.Mods.RA
public IDisposable Reserve(Actor forActor)
{
if (reservedFor != null)
Game.Debug("BUG: #{0} {1} was already reserved (by #{2} {3})".F(
self.ActorID, self.Info.Name, reservedFor.ActorID, reservedFor.Info.Name));
reservedFor = forActor;
Game.Debug("#{0} {1} reserved by #{2} {3}".F(
self.ActorID, self.Info.Name, forActor.ActorID, forActor.Info.Name));