Split out an ActivityUtils class.

This commit is contained in:
Paul Chote
2016-01-14 21:50:11 +00:00
parent e46fc644c1
commit 0039a2bdbf
32 changed files with 120 additions and 98 deletions

View File

@@ -78,11 +78,11 @@ namespace OpenRA.Mods.Common.Activities
// Try to move within range
if (move != null && (!Target.IsInRange(self.CenterPosition, maxRange) || Target.IsInRange(self.CenterPosition, minRange)))
return Util.SequenceActivities(move.MoveWithinRange(Target, minRange, maxRange), this);
return ActivityUtils.SequenceActivities(move.MoveWithinRange(Target, minRange, maxRange), this);
var desiredFacing = (Target.CenterPosition - self.CenterPosition).Yaw.Facing;
if (facing.Facing != desiredFacing)
return Util.SequenceActivities(new Turn(self, desiredFacing), this);
return ActivityUtils.SequenceActivities(new Turn(self, desiredFacing), this);
attack.DoAttack(self, Target, armaments);