Split out an ActivityUtils class.

This commit is contained in:
Paul Chote
2016-01-14 21:50:11 +00:00
parent e46fc644c1
commit 0039a2bdbf
32 changed files with 120 additions and 98 deletions

View File

@@ -52,7 +52,7 @@ namespace OpenRA.Mods.RA.Activities
if (rearmTarget == null)
return new Wait(20);
return Util.SequenceActivities(
return ActivityUtils.SequenceActivities(
new MoveAdjacentTo(self, Target.FromActor(rearmTarget)),
movement.MoveTo(self.World.Map.CellContaining(rearmTarget.CenterPosition), rearmTarget),
new Rearm(self),
@@ -63,7 +63,7 @@ namespace OpenRA.Mods.RA.Activities
if (minelayer.Minefield.Contains(self.Location) && ShouldLayMine(self, self.Location))
{
LayMine(self);
return Util.SequenceActivities(new Wait(20), this); // A little wait after placing each mine, for show
return ActivityUtils.SequenceActivities(new Wait(20), this); // A little wait after placing each mine, for show
}
if (minelayer.Minefield.Length > 0)
@@ -73,7 +73,7 @@ namespace OpenRA.Mods.RA.Activities
{
var p = minelayer.Minefield.Random(self.World.SharedRandom);
if (ShouldLayMine(self, p))
return Util.SequenceActivities(movement.MoveTo(p, 0), this);
return ActivityUtils.SequenceActivities(movement.MoveTo(p, 0), this);
}
}