Fixed specialised buildings not having their power requirements added/subtracted.
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@@ -26,7 +26,7 @@ namespace OpenRa.Game.Traits
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doneBuilding = true;
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anim.Play("idle");
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roof.Play(prefix + "idle-top");
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});
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}, self);
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}
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public IEnumerable<Pair<Sprite, float2>> RenderRoof(Actor self)
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