Fixed specialised buildings not having their power requirements added/subtracted.

This commit is contained in:
Matthew Bowra-Dean
2009-11-09 23:07:35 +13:00
parent cfd99b5250
commit 0040db61cd
4 changed files with 14 additions and 9 deletions

View File

@@ -26,7 +26,7 @@ namespace OpenRa.Game.Traits
doneBuilding = true;
anim.Play("idle");
roof.Play(prefix + "idle-top");
});
}, self);
}
public IEnumerable<Pair<Sprite, float2>> RenderRoof(Actor self)