Set the viewport on world load

This commit is contained in:
Paul Chote
2010-04-09 23:41:43 +12:00
committed by Chris Forbes
parent 803076caf9
commit 0047b961b3
3 changed files with 18 additions and 14 deletions

View File

@@ -75,16 +75,11 @@ namespace OpenRA
public readonly WorldRenderer WorldRenderer;
internal readonly Minimap Minimap;
public World(Manifest manifest, string mapUid)
public World(Manifest manifest, Map map)
{
Timer.Time( "----World.ctor" );
if (!Game.AvailableMaps.ContainsKey(mapUid))
throw new InvalidDataException("Cannot find map with Uid {0}".F(mapUid));
Map = new Map( Game.AvailableMaps[mapUid].Package );
Map = map;
customTerrain = new ICustomTerrain[Map.MapSize.X, Map.MapSize.Y];
Timer.Time( "new Map: {0}" );