Allow building of Winforms launcher with Mono

This commit is contained in:
Matthew Bowra-Dean
2010-11-10 19:32:40 +13:00
committed by Paul Chote
parent b61b7b5431
commit 0064543989
3 changed files with 31 additions and 4518 deletions

View File

@@ -1,7 +1,7 @@
CSC = gmcs
CSFLAGS = -nologo -warn:4 -debug:+ -debug:full -optimize- -codepage:utf8 -unsafe
DEFINE = DEBUG;TRACE
PROGRAMS = fileformats rcg rgl rnull game ra cnc seqed editor ralint filex tsbuild utility
PROGRAMS = fileformats rcg rgl rnull game ra cnc seqed editor ralint filex tsbuild utility winlaunch
prefix = /usr/local
datarootdir = $(prefix)/share
datadir = $(datarootdir)
@@ -100,19 +100,28 @@ utility_KIND = exe
utility_DEPS = $(fileformats_TARGET) thirdparty/ICSharpCode.SharpZipLib.dll
utility_LIBS = $(COMMON_LIBS) $(utility_DEPS)
winlaunch_SRCS = $(shell find OpenRA.Launcher/ -iname '*.cs')
winlaunch_TARGET = OpenRA.Launcher.exe
winlaunch_KIND = winexe
winlaunch_DEPS =
winlaunch_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll
winlaunch_EXTRA = -resource:OpenRA.Launcher.MainForm.resources \
-resource:OpenRA.Launcher.InstallPackagesDialog.resources \
-resource:OpenRA.Launcher.ConfigureModsDialog.resources
# -platform:x86
.SUFFIXES:
.PHONY: clean all game tool default mods mod_ra mod_cnc install uninstall editor_res editor tsbuild ralint seqed filex utility
.PHONY: clean all game tool default mods mod_ra mod_cnc install uninstall editor_res editor tsbuild ralint seqed filex utility winlaunch
game: $(fileformats_TARGET) $(rcg_TARGET) $(rgl_TARGET) $(rnull_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET) $(utility_TARGET)
game: $(fileformats_TARGET) $(gl_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET) $(utility_TARGET) $(winlaunch_TARGET)
clean:
@-rm *.exe *.dll *.mdb mods/**/*.dll mods/**/*.mdb *.resources
distclean: clean
CORE = fileformats rcg game editor utility
CORE = fileformats rcg rgl rnull game editor utility winlaunch
install: all
@-echo "Installing OpenRA to $(INSTALL_DIR)"
@@ -186,6 +195,16 @@ filex: $(filex_TARGET)
tsbuild: OpenRA.TilesetBuilder.Form1.resources $(tsbuild_TARGET)
OpenRA.TilesetBuilder.Form1.resources:
resgen2 OpenRA.TilesetBuilder/Form1.resx OpenRA.TilesetBuilder.Form1.resources 1> /dev/null
winlaunch: OpenRA.Launcher.MainForm.resources OpenRA.Launcher.InstallPackagesDialog.resources \
OpenRA.Launcher.ConfigureModsDialog.resources $(winlaunch_TARGET)
OpenRA.Launcher.MainForm.resources:
resgen2 OpenRA.Launcher/MainForm.resx OpenRA.Launcher.MainForm.resources 1> /dev/null
OpenRA.Launcher.InstallPackagesDialog.resources:
resgen2 OpenRA.Launcher/InstallPackagesDialog.resx OpenRA.Launcher.InstallPackagesDialog.resources 1> /dev/null
OpenRA.Launcher.ConfigureModsDialog.resources:
resgen2 OpenRA.Launcher/ConfigureModsDialog.resx OpenRA.Launcher.ConfigureModsDialog.resources 1> /dev/null
tools: editor ralint seqed filex tsbuild
all: game tools