Refactored IQuantizeBodyOrientation implementation

Moved BodyOrientation and related interfaces from Game to Mods.Common.
Introduced QuantizeFacingsFromSequence trait.
With*Body render traits no longer implement IQuantizeBodyOrientation
themselves.
This commit is contained in:
reaperrr
2015-07-13 01:36:42 +02:00
parent 1d3cfcf378
commit 006e66a3c3
17 changed files with 83 additions and 67 deletions

View File

@@ -27,11 +27,6 @@ namespace OpenRA.Mods.Cnc.Traits
[SequenceReference] public readonly string WakeRightSequence = "wake-right";
public override object Create(ActorInitializer init) { return new WithGunboatBody(init, this); }
public override int QuantizedBodyFacings(ActorInfo ai, SequenceProvider sequenceProvider, string faction)
{
return 2;
}
}
class WithGunboatBody : WithSpriteBody, ITick