oh ffs. old world was being referenced. fixed so it crashes if you do that.
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@@ -52,7 +52,7 @@ namespace OpenRa
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{
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var a = w.CreateActor("Bridge", new int2(ni, nj), null);
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var br = a.traits.Get<Bridge>();
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br.SetTiles(template, replacedTiles);
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br.SetTiles(w, template, replacedTiles);
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}
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}
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