@@ -494,6 +494,7 @@
|
||||
<Compile Include="Widgets\Logic\ControlGroupLogic.cs" />
|
||||
<Compile Include="Buildings\LineBuildNode.cs" />
|
||||
<Compile Include="ModChooserLoadScreen.cs" />
|
||||
<Compile Include="Render\WithBuildingPlacedAnimation.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
|
||||
|
||||
@@ -113,6 +113,9 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
if (producer.Actor == null)
|
||||
return;
|
||||
|
||||
foreach (var nbp in producer.Actor.TraitsImplementing<INotifyBuildingPlaced>())
|
||||
nbp.BuildingPlaced(producer.Actor);
|
||||
}
|
||||
|
||||
static int GetNumBuildables(Player p)
|
||||
|
||||
41
OpenRA.Mods.RA/Render/WithBuildingPlacedAnimation.cs
Normal file
41
OpenRA.Mods.RA/Render/WithBuildingPlacedAnimation.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.FileFormats;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA.Render
|
||||
{
|
||||
public class WithBuildingPlacedAnimationInfo : ITraitInfo, Requires<RenderSimpleInfo>
|
||||
{
|
||||
[Desc("Sequence name to use")]
|
||||
public readonly string Sequence = "build";
|
||||
|
||||
public object Create(ActorInitializer init) { return new WithBuildingPlacedAnimation(init.self, this); }
|
||||
}
|
||||
|
||||
public class WithBuildingPlacedAnimation : INotifyBuildingPlaced
|
||||
{
|
||||
WithBuildingPlacedAnimationInfo info;
|
||||
RenderSimple renderSimple;
|
||||
|
||||
public WithBuildingPlacedAnimation(Actor self, WithBuildingPlacedAnimationInfo info)
|
||||
{
|
||||
this.info = info;
|
||||
renderSimple = self.Trait<RenderSimple>();
|
||||
}
|
||||
|
||||
public void BuildingPlaced(Actor self)
|
||||
{
|
||||
renderSimple.PlayCustomAnim(self, info.Sequence);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user