From 00cd7a8da58ec23b30f4f4c85df4cf1272801747 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Wed, 13 Sep 2017 20:57:58 +0200 Subject: [PATCH] Adapt TS to removal of actor IsDisabled check in Cloak --- mods/ts/rules/nod-vehicles.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ts/rules/nod-vehicles.yaml b/mods/ts/rules/nod-vehicles.yaml index d883bfd37a..c5c5d1d0ab 100644 --- a/mods/ts/rules/nod-vehicles.yaml +++ b/mods/ts/rules/nod-vehicles.yaml @@ -463,7 +463,7 @@ STNK: UncloakSound: cloak5.aud IsPlayerPalette: true UncloakOn: Attack, Unload, Infiltrate, Demolish, Damage, Heal - RequiresCondition: !cloak-force-disabled + RequiresCondition: !cloak-force-disabled && !empdisable GrantConditionOnDamageState@UNCLOAK: Condition: cloak-force-disabled ValidDamageStates: Critical