Added : Some missing changes to make WorldGameOver work (ie missing RejoinLobby etc)
Warning: Please add the following manually (if you cant find it): in Game.cs find 'case ConnectionState.Connected:' add if (ConnectedToLobby != null) ConnectedToLobby(); Tried my best to add it in the patch but it failed :(
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@@ -276,6 +276,7 @@
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<Compile Include="World\SmudgeLayer.cs" />
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<Compile Include="Scripting\Media.cs" />
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<Compile Include="OpenWidgetAtGameStart.cs" />
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<Compile Include="World\WorldGameOver.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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