Fix untranslated speakers

This commit is contained in:
JovialFeline
2024-07-17 12:11:20 -04:00
committed by Gustas
parent a5dd4ffe36
commit 0138bc9b3f
8 changed files with 9 additions and 6 deletions

View File

@@ -45,10 +45,12 @@ eliminate-ordos-units-reinforcements = Eliminate all Ordos units and reinforceme
destroy-harkonnen = Destroy the Harkonnen.
## atreides-04
fremen-leader = Fremen Leader
sietch-integrity = Sietch structural integrity: { $integrity }%
protect-fremen-sietch = Protect the Fremen Sietch.
keep-sietch-intact = Keep the Sietch { $integrity }% intact!
fremen-sietch-southeast = Fremen Sietch detected to the southeast.
harkonnen-units-approaching = Harkonnen units approaching!
sietch-destroyed = Sietch destroyed!
fremen-sietch-under-attack = The Fremen Sietch is under attack!

View File

@@ -36,7 +36,7 @@ SendAttack = function(owner, size)
Utils.Do(units, IdleHunt)
if #units > 0 then
Media.DisplayMessage("Harkonnen units approaching!", "Fremen Leader")
Media.DisplayMessage(UserInterface.Translate("harkonnen-units-approaching"), UserInterface.Translate("fremen-leader"))
end
Trigger.OnAllRemovedFromWorld(units, function()