Support rectangular tiles.
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@@ -95,9 +95,9 @@ namespace OpenRA.Mods.RA
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// Synthesize unexplored tile if it isn't defined
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if (!info.Index.Contains(0))
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{
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var size = new Size(Game.modData.Manifest.TileSize, Game.modData.Manifest.TileSize);
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var data = Exts.MakeArray<byte>(size.Width * size.Height, _ => (byte)info.ShroudColor);
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var s = Game.modData.SheetBuilder.Add(data, size);
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var ts = Game.modData.Manifest.TileSize;
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var data = Exts.MakeArray<byte>(ts.Width * ts.Height, _ => (byte)info.ShroudColor);
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var s = Game.modData.SheetBuilder.Add(data, ts);
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unexploredTile = new Sprite(s.sheet, s.bounds, s.offset, s.channel, info.ShroudBlend);
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}
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else
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