Object oriented sound loader approach
Reshapes the ISoundLoader interface and adds a new ISoundFormat interface to allow streaming in the near future
This commit is contained in:
@@ -45,6 +45,55 @@ namespace OpenRA.FileFormats
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}
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}
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public class AudLoader : ISoundLoader
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public class AudLoader : ISoundLoader
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{
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bool ISoundLoader.TryParseSound(Stream stream, out ISoundFormat sound)
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{
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try
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{
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sound = new AudFormat(stream);
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return true;
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}
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catch
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{
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// Not a supported AUD
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}
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sound = null;
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return false;
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}
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}
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public class AudFormat : ISoundFormat
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{
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public int Channels { get { return 1; } }
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public int SampleBits { get { return 16; } }
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public int SampleRate { get { return sampleRate; } }
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public float LengthInSeconds { get { return AudReader.SoundLength(stream); } }
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public Stream GetPCMInputStream() { return new MemoryStream(rawData); }
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int sampleRate;
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byte[] rawData;
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Stream stream;
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public AudFormat(Stream stream)
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{
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this.stream = stream;
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var position = stream.Position;
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try
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{
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if (!AudReader.LoadSound(stream, out rawData, out sampleRate))
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throw new InvalidDataException();
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}
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finally
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{
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stream.Position = position;
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}
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}
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}
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public class AudReader
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{
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{
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static readonly int[] IndexAdjust = { -1, -1, -1, -1, 2, 4, 6, 8 };
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static readonly int[] IndexAdjust = { -1, -1, -1, -1, 2, 4, 6, 8 };
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static readonly int[] StepTable =
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static readonly int[] StepTable =
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@@ -166,38 +215,5 @@ namespace OpenRA.FileFormats
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rawData = output;
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rawData = output;
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return true;
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return true;
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}
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}
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public bool TryParseSound(Stream stream, string fileName, out byte[] rawData, out int channels, out int sampleBits,
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out int sampleRate)
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{
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channels = sampleBits = sampleRate = 0;
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var position = stream.Position;
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try
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{
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if (!LoadSound(stream, out rawData, out sampleRate))
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return false;
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}
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catch (Exception e)
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{
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// LoadSound() will check if the stream is in a format that this parser supports.
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// If not, it will simply return false so we know we can't use it. If it is, it will start
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// parsing the data without any further failsafes, which means that it will crash on corrupted files
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// (that end prematurely or otherwise don't conform to the specifications despite the headers being OK).
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Log.Write("sound", "Failed to parse AUD file {0}. Error message:".F(fileName));
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Log.Write("sound", e.ToString());
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rawData = null;
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return false;
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}
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finally
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{
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stream.Position = position;
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}
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channels = 1;
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sampleBits = 16;
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return true;
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}
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}
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}
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}
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}
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@@ -18,38 +18,30 @@ namespace OpenRA.FileFormats
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{
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{
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public class VocLoader : ISoundLoader
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public class VocLoader : ISoundLoader
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{
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{
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bool ISoundLoader.TryParseSound(Stream stream, string fileName, out byte[] rawData, out int channels, out int sampleBits, out int sampleRate)
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bool ISoundLoader.TryParseSound(Stream stream, out ISoundFormat sound)
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{
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{
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var position = stream.Position;
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try
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try
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{
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{
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var vocStream = new VocStream(stream);
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sound = new VocFormat(stream);
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channels = vocStream.Channels;
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return true;
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sampleBits = vocStream.BitsPerSample;
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sampleRate = vocStream.SampleRate;
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rawData = vocStream.ReadAllBytes();
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}
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}
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catch
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catch
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{
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{
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rawData = null;
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// Not a (supported) WAV
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channels = sampleBits = sampleRate = 0;
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return false;
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}
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finally
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{
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stream.Position = position;
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}
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}
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return true;
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sound = null;
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return false;
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}
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}
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}
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}
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public class VocStream : Stream
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public class VocFormat : ISoundFormat
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{
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{
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public int BitsPerSample { get { return 8; } }
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public int SampleBits { get { return 8; } }
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public int Channels { get { return 1; } }
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public int Channels { get { return 1; } }
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public int SampleRate { get; private set; }
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public int SampleRate { get; private set; }
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public float LengthInSeconds { get { return (float)totalSamples / SampleRate; } }
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public Stream GetPCMInputStream() { return new VocStream(this); }
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int totalSamples = 0;
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int totalSamples = 0;
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int samplePosition = 0;
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int samplePosition = 0;
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@@ -98,9 +90,10 @@ namespace OpenRA.FileFormats
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public int Count;
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public int Count;
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}
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}
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public VocStream(Stream stream)
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public VocFormat(Stream stream)
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{
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{
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this.stream = stream;
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this.stream = stream;
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CheckVocHeader();
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CheckVocHeader();
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Preload();
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Preload();
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}
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}
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@@ -187,7 +180,7 @@ namespace OpenRA.FileFormats
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break;
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break;
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}
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}
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// Silence
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// Silence
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case 3:
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case 3:
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{
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{
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if (block.Length != 3)
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if (block.Length != 3)
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@@ -199,7 +192,7 @@ namespace OpenRA.FileFormats
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break;
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break;
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}
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}
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// Repeat start
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// Repeat start
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case 6:
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case 6:
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{
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{
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if (block.Length != 2)
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if (block.Length != 2)
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@@ -208,11 +201,11 @@ namespace OpenRA.FileFormats
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break;
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break;
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}
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}
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// Repeat end
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// Repeat end
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case 7:
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case 7:
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break;
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break;
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// Extra info
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// Extra info
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case 8:
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case 8:
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{
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{
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if (block.Length != 4)
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if (block.Length != 4)
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@@ -316,44 +309,7 @@ namespace OpenRA.FileFormats
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}
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}
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}
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}
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public byte[] ReadAllBytes()
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int Read(byte[] buffer, int offset, int count)
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{
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Rewind();
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var buffer = new byte[totalSamples];
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Read(buffer, 0, totalSamples);
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return buffer;
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}
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public override bool CanRead { get { return true; } }
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public override bool CanSeek { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override long Length { get { return totalSamples; } }
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public override long Position
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{
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get { return samplePosition; }
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set { throw new NotImplementedException(); }
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}
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public override void Flush()
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{
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throw new NotImplementedException();
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}
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public override long Seek(long offset, SeekOrigin origin)
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{
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throw new NotImplementedException();
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}
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public override void SetLength(long value)
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{
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throw new NotImplementedException();
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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{
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var bytesWritten = 0;
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var bytesWritten = 0;
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var samplesLeft = Math.Min(count, buffer.Length - offset);
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var samplesLeft = Math.Min(count, buffer.Length - offset);
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@@ -362,7 +318,7 @@ namespace OpenRA.FileFormats
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var len = FillBuffer(samplesLeft);
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var len = FillBuffer(samplesLeft);
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if (len == 0)
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if (len == 0)
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break;
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break;
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Array.Copy(this.buffer, 0, buffer, offset, len);
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Buffer.BlockCopy(this.buffer, 0, buffer, offset, len);
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samplesLeft -= len;
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samplesLeft -= len;
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offset += len;
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offset += len;
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bytesWritten += len;
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bytesWritten += len;
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@@ -371,9 +327,34 @@ namespace OpenRA.FileFormats
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return bytesWritten;
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return bytesWritten;
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}
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}
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public override void Write(byte[] buffer, int offset, int count)
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public class VocStream : Stream
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{
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{
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throw new NotImplementedException();
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VocFormat format;
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public VocStream(VocFormat format)
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{
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this.format = format;
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}
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public override bool CanRead { get { return format.samplePosition < format.totalSamples; } }
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public override bool CanSeek { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override long Length { get { return format.totalSamples; } }
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public override long Position
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{
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get { return format.samplePosition; }
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set { throw new NotImplementedException(); }
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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return format.Read(buffer, offset, count);
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}
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public override void Flush() { throw new NotImplementedException(); }
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public override long Seek(long offset, SeekOrigin origin) { throw new NotImplementedException(); }
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public override void SetLength(long value) { throw new NotImplementedException(); }
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public override void Write(byte[] buffer, int offset, int count) { throw new NotImplementedException(); }
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}
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}
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}
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}
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}
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}
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@@ -15,6 +15,63 @@ using System.IO;
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namespace OpenRA.FileFormats
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namespace OpenRA.FileFormats
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{
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{
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public class WavLoader : ISoundLoader
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public class WavLoader : ISoundLoader
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{
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bool ISoundLoader.TryParseSound(Stream stream, out ISoundFormat sound)
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{
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try
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{
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sound = new WavFormat(stream);
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return true;
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}
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catch
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{
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// Not a (supported) WAV
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}
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sound = null;
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return false;
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}
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}
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public class WavFormat : ISoundFormat
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{
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public int Channels { get { return channels; } }
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public int SampleBits { get { return sampleBits; } }
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public int SampleRate { get { return sampleRate; } }
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public float LengthInSeconds { get { return WavReader.WaveLength(stream); } }
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public Stream GetPCMInputStream() { return new MemoryStream(rawData); }
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int channels;
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int sampleBits;
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int sampleRate;
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byte[] rawData;
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readonly Stream stream;
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public WavFormat(Stream stream)
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{
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this.stream = stream;
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var wavReader = new WavReader();
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var position = stream.Position;
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try
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{
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if (!wavReader.LoadSound(stream))
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throw new InvalidDataException();
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}
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finally
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{
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stream.Position = position;
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}
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rawData = wavReader.RawOutput;
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channels = wavReader.Channels;
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sampleBits = wavReader.BitsPerSample;
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sampleRate = wavReader.SampleRate;
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}
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}
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public class WavReader
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{
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{
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public int FileSize;
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public int FileSize;
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public string Format;
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public string Format;
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@@ -34,7 +91,7 @@ namespace OpenRA.FileFormats
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public enum WaveType { Pcm = 0x1, ImaAdpcm = 0x11 }
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public enum WaveType { Pcm = 0x1, ImaAdpcm = 0x11 }
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public static WaveType Type { get; private set; }
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public static WaveType Type { get; private set; }
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bool LoadSound(Stream s)
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public bool LoadSound(Stream s)
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{
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{
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var type = s.ReadASCII(4);
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var type = s.ReadASCII(4);
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if (type != "RIFF")
|
if (type != "RIFF")
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@@ -176,40 +233,5 @@ namespace OpenRA.FileFormats
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|
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return output;
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return output;
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}
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}
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public bool TryParseSound(Stream stream, string fileName, out byte[] rawData, out int channels,
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out int sampleBits, out int sampleRate)
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{
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rawData = null;
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channels = sampleBits = sampleRate = 0;
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var position = stream.Position;
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try
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{
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if (!LoadSound(stream))
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return false;
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}
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catch (Exception e)
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|
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{
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|
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// LoadSound() will check if the stream is in a format that this parser supports.
|
|
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// If not, it will simply return false so we know we can't use it. If it is, it will start
|
|
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// parsing the data without any further failsafes, which means that it will crash on corrupted files
|
|
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// (that end prematurely or otherwise don't conform to the specifications despite the headers being OK).
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|
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Log.Write("sound", "Failed to parse WAV file {0}. Error message:".F(fileName));
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Log.Write("sound", e.ToString());
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return false;
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}
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finally
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{
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stream.Position = position;
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}
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rawData = RawOutput;
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channels = Channels;
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sampleBits = BitsPerSample;
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sampleRate = SampleRate;
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return true;
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}
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}
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}
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}
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}
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@@ -68,7 +68,7 @@ namespace OpenRA.FileSystem
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waveHeaderMemoryStream.Write(Encoding.ASCII.GetBytes("WAVE"));
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waveHeaderMemoryStream.Write(Encoding.ASCII.GetBytes("WAVE"));
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waveHeaderMemoryStream.Write(Encoding.ASCII.GetBytes("fmt "));
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waveHeaderMemoryStream.Write(Encoding.ASCII.GetBytes("fmt "));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes(16));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes(16));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes((short)WavLoader.WaveType.Pcm));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes((short)WavReader.WaveType.Pcm));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes((short)channels));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes((short)channels));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes(entry.SampleRate));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes(entry.SampleRate));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes(2 * channels * entry.SampleRate));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes(2 * channels * entry.SampleRate));
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@@ -90,7 +90,7 @@ namespace OpenRA.FileSystem
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waveHeaderMemoryStream.Write(Encoding.ASCII.GetBytes("WAVE"));
|
waveHeaderMemoryStream.Write(Encoding.ASCII.GetBytes("WAVE"));
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waveHeaderMemoryStream.Write(Encoding.ASCII.GetBytes("fmt "));
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waveHeaderMemoryStream.Write(Encoding.ASCII.GetBytes("fmt "));
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waveHeaderMemoryStream.Write(BitConverter.GetBytes(20));
|
waveHeaderMemoryStream.Write(BitConverter.GetBytes(20));
|
||||||
waveHeaderMemoryStream.Write(BitConverter.GetBytes((short)WavLoader.WaveType.ImaAdpcm));
|
waveHeaderMemoryStream.Write(BitConverter.GetBytes((short)WavReader.WaveType.ImaAdpcm));
|
||||||
waveHeaderMemoryStream.Write(BitConverter.GetBytes((short)channels));
|
waveHeaderMemoryStream.Write(BitConverter.GetBytes((short)channels));
|
||||||
waveHeaderMemoryStream.Write(BitConverter.GetBytes(entry.SampleRate));
|
waveHeaderMemoryStream.Write(BitConverter.GetBytes(entry.SampleRate));
|
||||||
waveHeaderMemoryStream.Write(BitConverter.GetBytes(bytesPerSec));
|
waveHeaderMemoryStream.Write(BitConverter.GetBytes(bytesPerSec));
|
||||||
|
|||||||
@@ -44,9 +44,9 @@ namespace OpenRA.GameRules
|
|||||||
using (var s = filesystem.Open(Filename))
|
using (var s = filesystem.Open(Filename))
|
||||||
{
|
{
|
||||||
if (Filename.ToLowerInvariant().EndsWith("wav"))
|
if (Filename.ToLowerInvariant().EndsWith("wav"))
|
||||||
Length = (int)WavLoader.WaveLength(s);
|
Length = (int)WavReader.WaveLength(s);
|
||||||
else
|
else
|
||||||
Length = (int)AudLoader.SoundLength(s);
|
Length = (int)AudReader.SoundLength(s);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -21,7 +21,16 @@ namespace OpenRA
|
|||||||
{
|
{
|
||||||
public interface ISoundLoader
|
public interface ISoundLoader
|
||||||
{
|
{
|
||||||
bool TryParseSound(Stream stream, string fileName, out byte[] rawData, out int channels, out int sampleBits, out int sampleRate);
|
bool TryParseSound(Stream stream, out ISoundFormat sound);
|
||||||
|
}
|
||||||
|
|
||||||
|
public interface ISoundFormat
|
||||||
|
{
|
||||||
|
int Channels { get; }
|
||||||
|
int SampleBits { get; }
|
||||||
|
int SampleRate { get; }
|
||||||
|
float LengthInSeconds { get; }
|
||||||
|
Stream GetPCMInputStream();
|
||||||
}
|
}
|
||||||
|
|
||||||
public sealed class Sound : IDisposable
|
public sealed class Sound : IDisposable
|
||||||
@@ -35,7 +44,7 @@ namespace OpenRA
|
|||||||
|
|
||||||
public Sound(string engineName)
|
public Sound(string engineName)
|
||||||
{
|
{
|
||||||
var enginePath = Platform.ResolvePath(Path.Combine(".", "OpenRA.Platforms." + engineName + ".dll"));
|
var enginePath = Platform.ResolvePath(".", "OpenRA.Platforms." + engineName + ".dll");
|
||||||
soundEngine = CreateDevice(Assembly.LoadFile(enginePath));
|
soundEngine = CreateDevice(Assembly.LoadFile(enginePath));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -60,16 +69,17 @@ namespace OpenRA
|
|||||||
|
|
||||||
using (var stream = fileSystem.Open(filename))
|
using (var stream = fileSystem.Open(filename))
|
||||||
{
|
{
|
||||||
byte[] rawData;
|
ISoundFormat soundFormat;
|
||||||
int channels;
|
foreach (var loader in Game.ModData.SoundLoaders)
|
||||||
int sampleBits;
|
{
|
||||||
int sampleRate;
|
stream.Position = 0;
|
||||||
foreach (var loader in loaders)
|
if (loader.TryParseSound(stream, out soundFormat))
|
||||||
if (loader.TryParseSound(stream, filename, out rawData, out channels, out sampleBits, out sampleRate))
|
return soundEngine.AddSoundSourceFromMemory(
|
||||||
return soundEngine.AddSoundSourceFromMemory(rawData, channels, sampleBits, sampleRate);
|
soundFormat.GetPCMInputStream().ReadAllBytes(), soundFormat.Channels, soundFormat.SampleBits, soundFormat.SampleRate);
|
||||||
|
}
|
||||||
throw new InvalidDataException(filename + " is not a valid sound file!");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
throw new InvalidDataException(filename + " is not a valid sound file!");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Initialize(ISoundLoader[] loaders, IReadOnlyFileSystem fileSystem)
|
public void Initialize(ISoundLoader[] loaders, IReadOnlyFileSystem fileSystem)
|
||||||
|
|||||||
@@ -221,7 +221,7 @@ namespace OpenRA.Mods.Common.FileFormats
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (audioChannels == 1)
|
if (audioChannels == 1)
|
||||||
audioData = compressed ? AudLoader.LoadSound(audio1.ToArray(), ref adpcmIndex) : audio1.ToArray();
|
audioData = compressed ? AudReader.LoadSound(audio1.ToArray(), ref adpcmIndex) : audio1.ToArray();
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
byte[] leftData, rightData;
|
byte[] leftData, rightData;
|
||||||
@@ -233,9 +233,9 @@ namespace OpenRA.Mods.Common.FileFormats
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
adpcmIndex = 0;
|
adpcmIndex = 0;
|
||||||
leftData = AudLoader.LoadSound(audio1.ToArray(), ref adpcmIndex);
|
leftData = AudReader.LoadSound(audio1.ToArray(), ref adpcmIndex);
|
||||||
adpcmIndex = 0;
|
adpcmIndex = 0;
|
||||||
rightData = AudLoader.LoadSound(audio2.ToArray(), ref adpcmIndex);
|
rightData = AudReader.LoadSound(audio2.ToArray(), ref adpcmIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
audioData = new byte[rightData.Length + leftData.Length];
|
audioData = new byte[rightData.Length + leftData.Length];
|
||||||
|
|||||||
Reference in New Issue
Block a user