Remove IDisable for good

This commit is contained in:
reaperrr
2017-11-19 18:12:55 +01:00
committed by Paul Chote
parent c1cba4ecc1
commit 01a88862b3
7 changed files with 22 additions and 113 deletions

View File

@@ -507,7 +507,6 @@
<Compile Include="Traits\Turreted.cs" />
<Compile Include="Traits\ProducibleWithLevel.cs" />
<Compile Include="Traits\Conditions\GrantConditionOnDeploy.cs" />
<Compile Include="Traits\Conditions\DisableOnCondition.cs" />
<Compile Include="Traits\Conditions\ConditionalTrait.cs" />
<Compile Include="Traits\Conditions\PausableConditionalTrait.cs" />
<Compile Include="Traits\Conditions\ProximityExternalCondition.cs" />
@@ -796,7 +795,6 @@
<Compile Include="UtilityCommands\OutputResolvedWeaponsCommand.cs" />
<Compile Include="Traits\RevealOnDeath.cs" />
<Compile Include="Traits\RevealOnFire.cs" />
<Compile Include="Traits\Conditions\GrantConditionOnDisabled.cs" />
<Compile Include="Traits\World\ActorMap.cs" />
<Compile Include="Traits\World\TerrainTunnelLayer.cs" />
<Compile Include="Traits\World\TerrainTunnel.cs" />