Add Original Remap Palette for RA Mod Campaign

and Shellmap
This commit is contained in:
Mustafa Alperen Seki
2017-10-30 18:06:54 +03:00
committed by reaperrr
parent 3e5829355d
commit 01c1e08bd8
40 changed files with 346 additions and 254 deletions

View File

@@ -223,6 +223,7 @@ WorldLoaded = function()
end
end)
Radar.GrantCondition("french")
Trigger.OnCapture(Radar, function()
HoldObjective = player.AddPrimaryObjective("Defend the Radar Dome.")
player.MarkCompletedObjective(CaptureObjective)
@@ -234,7 +235,7 @@ WorldLoaded = function()
Reinforcements.Reinforce(Greece, ArmorReinfGreece, AlliedCrossroadsToRadarPath , 0, IdleHunt)
Radar.GrantCondition("captured")
Radar.RevokeCondition(1)
Trigger.ClearAll(Radar)
Trigger.AfterDelay(0, function()
Trigger.OnRemovedFromWorld(Radar, function()