Convert firepower modifiers to integer percentages.
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@@ -153,8 +153,10 @@ namespace OpenRA.Mods.RA
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{
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Weapon = Weapon,
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Facing = legacyFacing,
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// TODO: Convert to ints
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FirepowerModifier = self.TraitsImplementing<IFirepowerModifier>()
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.Select(a => a.GetFirepowerModifier())
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.Select(a => a.GetFirepowerModifier() / 100f)
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.Product(),
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Source = muzzlePosition,
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