Add a transients panel with corresponding chrome logic and a notification template

This commit is contained in:
Ivaylo Draganov
2021-06-16 19:06:15 +03:00
committed by Matthias Mailänder
parent 9e92340ea7
commit 01d47566cc
20 changed files with 155 additions and 38 deletions

View File

@@ -40,8 +40,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
readonly string chatLineSound = ChromeMetrics.Get<string>("ChatLineSound");
TextNotification lastLine;
int repetitions;
bool chatEnabled;
readonly bool isMenuChat;
@@ -211,8 +209,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
chatScrollPanel.RemoveChildren();
chatScrollPanel.ScrollToBottom();
foreach (var chatLine in orderManager.NotificationsCache)
AddChatLine(chatLine, true);
foreach (var notification in orderManager.NotificationsCache)
if (IsNotificationEligible(notification))
AddNotification(notification, true);
orderManager.AddTextNotification += AddNotificationWrapper;
@@ -261,36 +260,19 @@ namespace OpenRA.Mods.Common.Widgets.Logic
Ui.ResetTooltips();
}
public void AddNotificationWrapper(TextNotification chatLine)
public void AddNotificationWrapper(TextNotification notification)
{
var chatLineToDisplay = chatLine;
if (!IsNotificationEligible(notification))
return;
if (chatLine.CanIncrementOnDuplicate() && chatLine.Equals(lastLine))
{
repetitions++;
chatLineToDisplay = new TextNotification(
chatLine.Pool,
chatLine.Prefix,
$"{chatLine.Text} ({repetitions + 1})",
chatLine.PrefixColor,
chatLine.TextColor);
chatScrollPanel.RemoveChild(chatScrollPanel.Children[chatScrollPanel.Children.Count - 1]);
chatOverlayDisplay?.RemoveMostRecentNotification();
}
else
repetitions = 0;
lastLine = chatLine;
chatOverlayDisplay?.AddNotification(chatLineToDisplay);
chatOverlayDisplay?.AddNotification(notification);
// HACK: Force disable the chat notification sound for the in-menu chat dialog
// This works around our inability to disable the sounds for the in-game dialog when it is hidden
AddChatLine(chatLineToDisplay, chatOverlay == null);
AddNotification(notification, chatOverlay == null);
}
void AddChatLine(TextNotification notification, bool suppressSound)
void AddNotification(TextNotification notification, bool suppressSound)
{
var chatLine = templates[notification.Pool].Clone();
WidgetUtils.SetupTextNotification(chatLine, notification, chatScrollPanel.Bounds.Width - chatScrollPanel.ScrollbarWidth, isMenuChat && !world.IsReplay);
@@ -325,6 +307,13 @@ namespace OpenRA.Mods.Common.Widgets.Logic
}
}
static bool IsNotificationEligible(TextNotification notification)
{
return notification.Pool == TextNotificationPool.Chat ||
notification.Pool == TextNotificationPool.System ||
notification.Pool == TextNotificationPool.Mission;
}
bool disposed = false;
protected override void Dispose(bool disposing)
{

View File

@@ -0,0 +1,98 @@
#region Copyright & License Information
/*
* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Network;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic
{
public class IngameTransientNotificationsLogic : ChromeLogic
{
readonly OrderManager orderManager;
readonly Ruleset modRules;
readonly TextNotificationsDisplayWidget displayWidget;
readonly string transientLineSound;
TextNotification lastLine;
int repetitions;
[ObjectCreator.UseCtor]
public IngameTransientNotificationsLogic(Widget widget, OrderManager orderManager, ModData modData, Dictionary<string, MiniYaml> logicArgs)
{
this.orderManager = orderManager;
modRules = modData.DefaultRules;
displayWidget = widget.Get<TextNotificationsDisplayWidget>("TRANSIENTS_DISPLAY");
orderManager.AddTextNotification += AddNotificationWrapper;
if (logicArgs.TryGetValue("TransientLineSound", out var yaml))
transientLineSound = yaml.Value;
else
ChromeMetrics.TryGet("TransientLineSound", out transientLineSound);
}
public void AddNotificationWrapper(TextNotification notification)
{
if (!IsNotificationEligible(notification))
return;
var lineToDisplay = notification;
if (displayWidget.Children.Count > 0 && notification.CanIncrementOnDuplicate() && notification == lastLine)
{
repetitions++;
lineToDisplay = new TextNotification(
notification.Pool,
notification.Prefix,
$"{notification.Text} ({repetitions + 1})",
notification.PrefixColor,
notification.TextColor);
displayWidget.RemoveMostRecentNotification();
}
else
repetitions = 0;
lastLine = notification;
AddNotification(lineToDisplay);
}
void AddNotification(TextNotification notification, bool suppressSound = false)
{
displayWidget.AddNotification(notification);
if (!suppressSound && !string.IsNullOrEmpty(transientLineSound))
Game.Sound.PlayNotification(modRules, null, "Sounds", transientLineSound, null);
}
static bool IsNotificationEligible(TextNotification notification)
{
return notification.Pool == TextNotificationPool.Feedback;
}
bool disposed = false;
protected override void Dispose(bool disposing)
{
if (!disposed)
{
orderManager.AddTextNotification -= AddNotificationWrapper;
disposed = true;
}
base.Dispose(disposing);
}
}
}

View File

@@ -54,6 +54,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
}
Game.LoadWidget(world, "DEBUG_WIDGETS", worldRoot, new WidgetArgs());
Game.LoadWidget(world, "TRANSIENTS_PANEL", worldRoot, new WidgetArgs());
world.GameOver += () =>
{