Remove duplication between CreatesShroud and RevealsShroud.

This commit is contained in:
Paul Chote
2015-06-13 19:36:19 +01:00
parent 2c3198dc27
commit 01dc7edbe9
2 changed files with 46 additions and 71 deletions

View File

@@ -10,66 +10,19 @@
namespace OpenRA.Mods.Common.Traits namespace OpenRA.Mods.Common.Traits
{ {
public class CreatesShroudInfo : ITraitInfo public class CreatesShroudInfo : RevealsShroudInfo
{ {
public readonly WRange Range = WRange.Zero; public override object Create(ActorInitializer init) { return new CreatesShroud(init.Self, this); }
public object Create(ActorInitializer init) { return new CreatesShroud(init.Self, this); }
} }
public class CreatesShroud : ITick, ISync, INotifyAddedToWorld, INotifyRemovedFromWorld public class CreatesShroud : RevealsShroud
{ {
readonly CreatesShroudInfo info;
readonly bool lobbyShroudFogDisabled;
[Sync] CPos cachedLocation;
[Sync] bool cachedDisabled;
public CreatesShroud(Actor self, CreatesShroudInfo info) public CreatesShroud(Actor self, CreatesShroudInfo info)
: base(self, info)
{ {
this.info = info; addCellsToPlayerShroud = (p, c) => p.Shroud.AddShroudGeneration(self, c);
lobbyShroudFogDisabled = !self.World.LobbyInfo.GlobalSettings.Shroud && !self.World.LobbyInfo.GlobalSettings.Fog; removeCellsFromPlayerShroud = p => p.Shroud.RemoveShroudGeneration(self);
} isDisabled = () => self.IsDisabled();
CPos[] ShroudedTiles(Actor self)
{
return Shroud.GetVisOrigins(self)
.SelectMany(o => Shroud.FindVisibleTiles(self.World, o, Range))
.Distinct().ToArray();
}
public void Tick(Actor self)
{
if (lobbyShroudFogDisabled)
return;
var disabled = self.IsDisabled();
if (cachedLocation != self.Location || cachedDisabled != disabled)
{
cachedLocation = self.Location;
cachedDisabled = disabled;
var shrouded = ShroudedTiles(self);
foreach (var p in self.World.Players)
{
p.Shroud.RemoveShroudGeneration(self);
p.Shroud.AddShroudGeneration(self, shrouded);
} }
} }
} }
public void AddedToWorld(Actor self)
{
var shrouded = ShroudedTiles(self);
foreach (var p in self.World.Players)
p.Shroud.AddShroudGeneration(self, shrouded);
}
public void RemovedFromWorld(Actor self)
{
foreach (var p in self.World.Players)
p.Shroud.RemoveShroudGeneration(self);
}
public WRange Range { get { return cachedDisabled ? WRange.Zero : info.Range; } }
}
}

View File

@@ -8,6 +8,7 @@
*/ */
#endregion #endregion
using System;
using System.Linq; using System.Linq;
using OpenRA.Traits; using OpenRA.Traits;
@@ -17,59 +18,80 @@ namespace OpenRA.Mods.Common.Traits
{ {
public readonly WRange Range = WRange.Zero; public readonly WRange Range = WRange.Zero;
public object Create(ActorInitializer init) { return new RevealsShroud(init.Self, this); } public virtual object Create(ActorInitializer init) { return new RevealsShroud(init.Self, this); }
} }
public class RevealsShroud : ITick, ISync, INotifyAddedToWorld, INotifyRemovedFromWorld public class RevealsShroud : ITick, ISync, INotifyAddedToWorld, INotifyRemovedFromWorld
{ {
static readonly CPos[] NoCells = { };
readonly RevealsShroudInfo info; readonly RevealsShroudInfo info;
readonly bool lobbyShroudFogDisabled; readonly bool lobbyShroudFogDisabled;
[Sync] CPos cachedLocation; [Sync] CPos cachedLocation;
[Sync] bool cachedDisabled;
protected Action<Player, CPos[]> addCellsToPlayerShroud;
protected Action<Player> removeCellsFromPlayerShroud;
protected Func<bool> isDisabled;
public RevealsShroud(Actor self, RevealsShroudInfo info) public RevealsShroud(Actor self, RevealsShroudInfo info)
{ {
this.info = info; this.info = info;
lobbyShroudFogDisabled = !self.World.LobbyInfo.GlobalSettings.Shroud && !self.World.LobbyInfo.GlobalSettings.Fog; lobbyShroudFogDisabled = !self.World.LobbyInfo.GlobalSettings.Shroud && !self.World.LobbyInfo.GlobalSettings.Fog;
addCellsToPlayerShroud = (p, c) => p.Shroud.AddVisibility(self, c);
removeCellsFromPlayerShroud = p => p.Shroud.RemoveVisibility(self);
isDisabled = () => false;
} }
CPos[] VisibleTiles(Actor self) CPos[] Cells(Actor self)
{ {
var range = Range;
if (range == WRange.Zero)
return NoCells;
return Shroud.GetVisOrigins(self) return Shroud.GetVisOrigins(self)
.SelectMany(o => Shroud.FindVisibleTiles(self.World, o, Range)) .SelectMany(o => Shroud.FindVisibleTiles(self.World, o, range))
.Distinct().ToArray(); .Distinct().ToArray();
} }
public void Tick(Actor self) public void Tick(Actor self)
{ {
if (lobbyShroudFogDisabled) if (lobbyShroudFogDisabled || !self.IsInWorld)
return; return;
if (cachedLocation != self.Location) var location = self.Location;
{ var disabled = isDisabled();
cachedLocation = self.Location; if (cachedLocation == location && cachedDisabled == disabled)
return;
var visible = VisibleTiles(self); cachedLocation = location;
cachedDisabled = disabled;
var cells = Cells(self);
foreach (var p in self.World.Players) foreach (var p in self.World.Players)
{ {
p.Shroud.RemoveVisibility(self); removeCellsFromPlayerShroud(p);
p.Shroud.AddVisibility(self, visible); addCellsToPlayerShroud(p, cells);
}
} }
} }
public void AddedToWorld(Actor self) public void AddedToWorld(Actor self)
{ {
var visible = VisibleTiles(self); cachedLocation = self.Location;
cachedDisabled = isDisabled();
var cells = Cells(self);
foreach (var p in self.World.Players) foreach (var p in self.World.Players)
p.Shroud.AddVisibility(self, visible); addCellsToPlayerShroud(p, cells);
} }
public void RemovedFromWorld(Actor self) public void RemovedFromWorld(Actor self)
{ {
foreach (var p in self.World.Players) foreach (var p in self.World.Players)
p.Shroud.RemoveVisibility(self); removeCellsFromPlayerShroud(p);
} }
public WRange Range { get { return info.Range; } } public WRange Range { get { return cachedDisabled ? WRange.Zero : info.Range; } }
} }
} }