Implement mod-defined package loaders.
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@@ -12,6 +12,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileSystem;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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@@ -28,13 +29,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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bool discAvailable;
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[ObjectCreator.UseCtor]
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public ModContentLogic(Widget widget, Manifest mod, ModContent content, Action onCancel)
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public ModContentLogic(Widget widget, ModData modData, Manifest mod, ModContent content, Action onCancel)
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{
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this.content = content;
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var panel = widget.Get("CONTENT_PANEL");
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var modFileSystem = new FileSystem.FileSystem(Game.Mods);
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var modObjectCreator = new ObjectCreator(mod, Game.Mods);
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var modPackageLoaders = modObjectCreator.GetLoaders<IPackageLoader>(mod.PackageFormats, "package");
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var modFileSystem = new FileSystem.FileSystem(Game.Mods, modPackageLoaders);
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modFileSystem.LoadFromManifest(mod);
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var sourceYaml = MiniYaml.Load(modFileSystem, content.Sources, null);
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