unbitrot cnc (editor); add mod name to editor title

This commit is contained in:
Chris Forbes
2010-06-11 18:23:03 +12:00
parent ee0f90708f
commit 02350e6ac8
4 changed files with 3 additions and 6 deletions

View File

@@ -40,6 +40,8 @@ namespace OpenRA.Editor
currentMod = mods.FirstOrDefault() ?? "ra";
Text = "OpenRA Editor (mod:{0})".F(currentMod);
var manifest = new Manifest(new[] { currentMod });
Game.LoadModAssemblies(manifest);