Move Contrail to Traits
And make interface implementations explicit while we're at it.
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@@ -134,7 +134,6 @@
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<Compile Include="AudioLoaders\VocLoader.cs" />
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<Compile Include="AudioLoaders\WavLoader.cs" />
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<Compile Include="Effects\Beacon.cs" />
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<Compile Include="Effects\Contrail.cs" />
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<Compile Include="Effects\ContrailFader.cs" />
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<Compile Include="Effects\CrateEffect.cs" />
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<Compile Include="Effects\RevealShroudEffect.cs" />
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@@ -295,6 +294,7 @@
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<Compile Include="Traits\Burns.cs" />
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<Compile Include="Traits\ChangesTerrain.cs" />
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<Compile Include="Traits\CommandBarBlacklist.cs" />
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<Compile Include="Traits\Contrail.cs" />
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<Compile Include="Traits\Health.cs" />
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<Compile Include="Traits\HitShape.cs" />
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<Compile Include="Traits\Player\DeveloperMode.cs" />
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