Move Contrail to Traits

And make interface implementations explicit while we're at it.
This commit is contained in:
reaperrr
2017-09-04 19:38:29 +02:00
committed by Paul Chote
parent 898ef8fe50
commit 024887b268
2 changed files with 5 additions and 6 deletions

View File

@@ -134,7 +134,6 @@
<Compile Include="AudioLoaders\VocLoader.cs" />
<Compile Include="AudioLoaders\WavLoader.cs" />
<Compile Include="Effects\Beacon.cs" />
<Compile Include="Effects\Contrail.cs" />
<Compile Include="Effects\ContrailFader.cs" />
<Compile Include="Effects\CrateEffect.cs" />
<Compile Include="Effects\RevealShroudEffect.cs" />
@@ -295,6 +294,7 @@
<Compile Include="Traits\Burns.cs" />
<Compile Include="Traits\ChangesTerrain.cs" />
<Compile Include="Traits\CommandBarBlacklist.cs" />
<Compile Include="Traits\Contrail.cs" />
<Compile Include="Traits\Health.cs" />
<Compile Include="Traits\HitShape.cs" />
<Compile Include="Traits\Player\DeveloperMode.cs" />