Add a per-player handicap option to the lobby.
Handicaps reduce unit health, firepower, and build speed.
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@@ -184,10 +184,16 @@
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AttackMoveCondition: attack-move
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AssaultMoveCondition: assault-move
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^PlayerHandicaps:
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HandicapFirepowerMultiplier:
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HandicapDamageMultiplier:
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HandicapProductionTimeMultiplier:
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^Vehicle:
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Inherits@1: ^ExistsInWorld
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Inherits@2: ^SpriteActor
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Inherits@selection: ^SelectableCombatUnit
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Inherits@handicaps: ^PlayerHandicaps
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Tooltip:
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GenericName: Unit
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Huntable:
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@@ -298,6 +304,7 @@
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Inherits@2: ^GainsExperience
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Inherits@3: ^SpriteActor
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Inherits@selection: ^SelectableCombatUnit
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Inherits@handicaps: ^PlayerHandicaps
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Tooltip:
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GenericName: Unit
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Huntable:
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@@ -366,6 +373,7 @@
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^Plane:
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Inherits@1: ^ExistsInWorld
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Inherits@2: ^SpriteActor
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Inherits@handicaps: ^PlayerHandicaps
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Interactable:
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Tooltip:
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GenericName: Unit
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@@ -391,6 +399,7 @@
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Inherits@1: ^ExistsInWorld
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Inherits@2: ^SpriteActor
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Inherits@selection: ^SelectableBuilding
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Inherits@handicaps: ^PlayerHandicaps
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Tooltip:
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GenericName: Structure
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Huntable:
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