diff --git a/mods/cnc/sequences-structures.xml b/mods/cnc/sequences-structures.xml
index 4ecae35a03..de44708186 100644
--- a/mods/cnc/sequences-structures.xml
+++ b/mods/cnc/sequences-structures.xml
@@ -83,4 +83,53 @@
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diff --git a/mods/cnc/sequences.xml b/mods/cnc/sequences.xml
index a572993d0d..df07e3342f 100644
--- a/mods/cnc/sequences.xml
+++ b/mods/cnc/sequences.xml
@@ -1,11 +1,7 @@
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@@ -33,14 +29,7 @@
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@@ -54,14 +43,7 @@
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diff --git a/mods/cnc/structures.yaml b/mods/cnc/structures.yaml
index 061a44772d..2926c2a3b9 100644
--- a/mods/cnc/structures.yaml
+++ b/mods/cnc/structures.yaml
@@ -46,7 +46,7 @@ PROC:
LongDesc: Processes Tiberium into useable resources
Building:
Power: -30
- Footprint: ___ xxx ==x
+ Footprint: ___ xxx x=x
Dimensions: 3,3
Capturable: true
Bib: yes
@@ -202,3 +202,119 @@ HQ:
Crewed: yes
Sight: 10
ProvidesRadar:
+
+NUK2:
+ Inherits: ^Building
+ Buildable:
+ Icon:nuk2icnh
+ TechLevel: 5
+ Prerequisites: nuke
+ Owner: allies,soviet
+ Cost: 700
+ Description: Advanced Power Plant
+ LongDesc: Provides more power, cheaper than the \nstandard Power Plant
+ Building:
+ Power: 200
+ Footprint: xx xx
+ Dimensions: 2,2
+ Capturable: true
+ Bib: yes
+ HP: 700
+ Armor: wood
+ Crewed: yes
+ Sight: 2
+
+FIX:
+ Inherits: ^Building
+ Buildable:
+ Icon: fixicnh
+ TechLevel: 3
+ Prerequisites: nuke
+ Owner: allies,soviet
+ Cost: 1200
+ Description: Repair Facility
+ LongDesc: Repairs vehicles and allows the\nconstruction of additional bases.
+ Building:
+ Power: -30
+ Footprint: _x_ xxx _x_
+ Dimensions: 3,3
+ Capturable: true
+ HP: 400
+ Armor: wood
+ Crewed: yes
+ Sight: 3
+ BelowUnits:
+ Reservable:
+
+HPAD:
+ Inherits: ^Building
+ Buildable:
+ Icon:hpadicnh
+ TechLevel: 6
+ Prerequisites: pyle
+ Owner: allies,soviet
+ Cost: 1500
+ Description: Helipad
+ LongDesc: Produces and reloads helicopters
+ Building:
+ Power: -10
+ Footprint: xx xx
+ Dimensions: 2,2
+ Capturable: true
+ Bib: yes
+ HP: 400
+ Armor: wood
+ Crewed: yes
+ Sight: 3
+ Production:
+ SpawnOffset: 0,-4
+ Produces: Plane
+ BelowUnits:
+ Reservable:
+
+EYE:
+ RequiresPower:
+ CanPowerDown:
+ Inherits: ^Building
+ Buildable:
+ Icon: eyeicnh
+ TechLevel: 7
+ Prerequisites: hq
+ Owner: allies
+ Cost: 2800
+ Description: Advanced Communications Center
+ LongDesc: Provides access to the Ion Cannon.\n Requires power to operate.
+ Building:
+ Power: -200
+ Footprint: __ xx
+ Dimensions: 2,2
+ Capturable: true
+ Bib: yes
+ HP: 500
+ Armor: wood
+ Crewed: yes
+ Sight: 10
+ ProvidesRadar:
+
+TMPL:
+ RequiresPower:
+ CanPowerDown:
+ Inherits: ^Building
+ Buildable:
+ Icon: tmplicnh
+ TechLevel: 7
+ Prerequisites: hq
+ Owner: soviet
+ Cost: 3000
+ Description: Temple of Nod
+ LongDesc: Place of worship and secret missile silo.\n Requires power to operate.
+ Building:
+ Power: -150
+ Footprint: __ xx
+ Dimensions: 2,2
+ Capturable: false
+ Bib: yes
+ HP: 1000
+ Armor: light
+ Crewed: yes
+ Sight: 4
diff --git a/mods/cnc/vehicles.yaml b/mods/cnc/vehicles.yaml
index ce2d23d818..a2a788990a 100644
--- a/mods/cnc/vehicles.yaml
+++ b/mods/cnc/vehicles.yaml
@@ -1,6 +1,7 @@
MCV:
Inherits: ^Vehicle
Buildable:
+ Icon: mcvicnh
TechLevel: 7
Prerequisites: eye
Owner: allies,soviet
@@ -21,6 +22,7 @@ MCV:
HARV:
Inherits: ^Vehicle
Buildable:
+ Icon: harvicnh
TechLevel: 2
Prerequisites: proc
Owner: allies,soviet
@@ -35,7 +37,7 @@ HARV:
Armor: light
Crewed: yes
Sight: 4
- Speed: 6
+ Speed: 12
Mobile:
MovementType: Track
RenderUnit:
\ No newline at end of file