diff --git a/mods/cnc/sequences-structures.xml b/mods/cnc/sequences-structures.xml index 4ecae35a03..de44708186 100644 --- a/mods/cnc/sequences-structures.xml +++ b/mods/cnc/sequences-structures.xml @@ -83,4 +83,53 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/mods/cnc/sequences.xml b/mods/cnc/sequences.xml index a572993d0d..df07e3342f 100644 --- a/mods/cnc/sequences.xml +++ b/mods/cnc/sequences.xml @@ -1,11 +1,7 @@  - - - - - + @@ -33,14 +29,7 @@ - - - - - - - - + @@ -54,14 +43,7 @@ - - - - - - - - + diff --git a/mods/cnc/structures.yaml b/mods/cnc/structures.yaml index 061a44772d..2926c2a3b9 100644 --- a/mods/cnc/structures.yaml +++ b/mods/cnc/structures.yaml @@ -46,7 +46,7 @@ PROC: LongDesc: Processes Tiberium into useable resources Building: Power: -30 - Footprint: ___ xxx ==x + Footprint: ___ xxx x=x Dimensions: 3,3 Capturable: true Bib: yes @@ -202,3 +202,119 @@ HQ: Crewed: yes Sight: 10 ProvidesRadar: + +NUK2: + Inherits: ^Building + Buildable: + Icon:nuk2icnh + TechLevel: 5 + Prerequisites: nuke + Owner: allies,soviet + Cost: 700 + Description: Advanced Power Plant + LongDesc: Provides more power, cheaper than the \nstandard Power Plant + Building: + Power: 200 + Footprint: xx xx + Dimensions: 2,2 + Capturable: true + Bib: yes + HP: 700 + Armor: wood + Crewed: yes + Sight: 2 + +FIX: + Inherits: ^Building + Buildable: + Icon: fixicnh + TechLevel: 3 + Prerequisites: nuke + Owner: allies,soviet + Cost: 1200 + Description: Repair Facility + LongDesc: Repairs vehicles and allows the\nconstruction of additional bases. + Building: + Power: -30 + Footprint: _x_ xxx _x_ + Dimensions: 3,3 + Capturable: true + HP: 400 + Armor: wood + Crewed: yes + Sight: 3 + BelowUnits: + Reservable: + +HPAD: + Inherits: ^Building + Buildable: + Icon:hpadicnh + TechLevel: 6 + Prerequisites: pyle + Owner: allies,soviet + Cost: 1500 + Description: Helipad + LongDesc: Produces and reloads helicopters + Building: + Power: -10 + Footprint: xx xx + Dimensions: 2,2 + Capturable: true + Bib: yes + HP: 400 + Armor: wood + Crewed: yes + Sight: 3 + Production: + SpawnOffset: 0,-4 + Produces: Plane + BelowUnits: + Reservable: + +EYE: + RequiresPower: + CanPowerDown: + Inherits: ^Building + Buildable: + Icon: eyeicnh + TechLevel: 7 + Prerequisites: hq + Owner: allies + Cost: 2800 + Description: Advanced Communications Center + LongDesc: Provides access to the Ion Cannon.\n Requires power to operate. + Building: + Power: -200 + Footprint: __ xx + Dimensions: 2,2 + Capturable: true + Bib: yes + HP: 500 + Armor: wood + Crewed: yes + Sight: 10 + ProvidesRadar: + +TMPL: + RequiresPower: + CanPowerDown: + Inherits: ^Building + Buildable: + Icon: tmplicnh + TechLevel: 7 + Prerequisites: hq + Owner: soviet + Cost: 3000 + Description: Temple of Nod + LongDesc: Place of worship and secret missile silo.\n Requires power to operate. + Building: + Power: -150 + Footprint: __ xx + Dimensions: 2,2 + Capturable: false + Bib: yes + HP: 1000 + Armor: light + Crewed: yes + Sight: 4 diff --git a/mods/cnc/vehicles.yaml b/mods/cnc/vehicles.yaml index ce2d23d818..a2a788990a 100644 --- a/mods/cnc/vehicles.yaml +++ b/mods/cnc/vehicles.yaml @@ -1,6 +1,7 @@ MCV: Inherits: ^Vehicle Buildable: + Icon: mcvicnh TechLevel: 7 Prerequisites: eye Owner: allies,soviet @@ -21,6 +22,7 @@ MCV: HARV: Inherits: ^Vehicle Buildable: + Icon: harvicnh TechLevel: 2 Prerequisites: proc Owner: allies,soviet @@ -35,7 +37,7 @@ HARV: Armor: light Crewed: yes Sight: 4 - Speed: 6 + Speed: 12 Mobile: MovementType: Track RenderUnit: \ No newline at end of file