From 02e4de61eb86e52d6c6a066460b0be6fffa2ec01 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Tue, 20 Jul 2010 20:17:30 +1200 Subject: [PATCH] only play 'unit lost' etc to owner --- OpenRA.Game/Traits/Unit.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/OpenRA.Game/Traits/Unit.cs b/OpenRA.Game/Traits/Unit.cs index f4f28910b9..8a6c384db6 100755 --- a/OpenRA.Game/Traits/Unit.cs +++ b/OpenRA.Game/Traits/Unit.cs @@ -30,7 +30,8 @@ namespace OpenRA.Traits { var eva = self.World.WorldActor.Info.Traits.Get(); if (e.DamageState == DamageState.Dead) - Sound.PlayVoice("Lost", self); + if (self.Owner == self.World.LocalPlayer) + Sound.PlayVoice("Lost", self); } } }