Fixed left-click breaking build order.
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@@ -30,7 +30,8 @@ namespace OpenRa.Game
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var xy = GetWorldPos(mi);
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var xy = GetWorldPos(mi);
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if (mi.Button == MouseButtons.Left && mi.Event == MouseInputEvent.Down)
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if (mi.Button == MouseButtons.Left && mi.Event == MouseInputEvent.Down)
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{
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{
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dragStart = dragEnd = xy;
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if (!(orderGenerator is PlaceBuilding))
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dragStart = dragEnd = xy;
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}
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}
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if (mi.Button == MouseButtons.Left && mi.Event == MouseInputEvent.Move)
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if (mi.Button == MouseButtons.Left && mi.Event == MouseInputEvent.Move)
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@@ -39,10 +40,13 @@ namespace OpenRa.Game
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if (mi.Button == MouseButtons.Left && mi.Event == MouseInputEvent.Up)
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if (mi.Button == MouseButtons.Left && mi.Event == MouseInputEvent.Up)
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{
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{
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if (dragStart.HasValue && !(dragStart.Value == GetWorldPos(mi)))
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if (!(orderGenerator is PlaceBuilding))
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orderGenerator = FindUnit(dragStart.Value, xy); /* band-box select */
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{
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else
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if (dragStart.HasValue && !(dragStart.Value == GetWorldPos(mi)))
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orderGenerator = FindUnit(xy, xy); /* click select */
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orderGenerator = FindUnit(dragStart.Value, xy); /* band-box select */
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else
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orderGenerator = FindUnit(xy, xy); /* click select */
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}
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dragStart = dragEnd = null;
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dragStart = dragEnd = null;
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}
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}
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