From 02fcdb80d6f6481440f88f1c2a0739d5620d5156 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sun, 25 Oct 2015 14:04:42 +0100 Subject: [PATCH] Re-increase siege tank and grenadier area of effect Siege Tank: - 'Stretches' each Spread step by 1 pixel (from 12 to 13), increasing total area of effect from 48 pixels (1.5 cells) to 52 pixels (1.625 cells) - increases falloff damage by 5 percentage points Grenadier: - same Falloff as Siege Tank --- mods/d2k/weapons.yaml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index 69aaf4820e..3d13dd3b67 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -506,8 +506,8 @@ DeviatorMissile: ContrailLength: 20 Image: 155mm Warhead@1Dam: SpreadDamage - Spread: 384 - Falloff: 100, 60, 30, 15, 0 + Spread: 416 + Falloff: 100, 65, 35, 20, 0 Damage: 450 Versus: none: 125 @@ -702,7 +702,7 @@ grenade: Shadow: true Warhead@1Dam: SpreadDamage Spread: 320 - Falloff: 100, 60, 30, 15, 0 + Falloff: 100, 65, 35, 20, 0 Damage: 150 Versus: none: 125