diff --git a/OpenRA.Mods.RA/Missions/Allies02Script.cs b/OpenRA.Mods.RA/Missions/Allies02Script.cs index 7d7a056b96..840173b3c8 100644 --- a/OpenRA.Mods.RA/Missions/Allies02Script.cs +++ b/OpenRA.Mods.RA/Missions/Allies02Script.cs @@ -83,8 +83,6 @@ namespace OpenRA.Mods.RA.Missions Actor yakEntryPoint; Actor yakAttackPoint; Actor yak; - Actor sovietReinforcementsEntryPoint1; - Actor sovietReinforcementsEntryPoint2; Actor einsteinChinook; @@ -119,13 +117,6 @@ namespace OpenRA.Mods.RA.Missions "mcv", "truk", "truk", "truk", "truk", "truk", "truk" }; - const int SovietReinforcementsTicks = 1500 * 16; - static readonly string[] SovietReinforcements = - { - "3tnk", "3tnk", "3tnk", "3tnk", "3tnk", "3tnk", "3tnk", "3tnk", "3tnk", "3tnk", "3tnk", "3tnk", - "v2rl", "v2rl", "v2rl", "v2rl", - "ftrk", "ftrk" - }; const int ParabombTicks = 750; @@ -217,10 +208,6 @@ namespace OpenRA.Mods.RA.Missions MissionUtils.Parabomb(world, soviets, badgerEntryPoint2.Location, parabombPoint1.Location); MissionUtils.Parabomb(world, soviets, badgerEntryPoint2.Location + new CVec(0, 3), parabombPoint2.Location); } - if (world.FrameNumber == SovietReinforcementsTicks) - { - SendSovietReinforcements(); - } if (yak == null || (yak != null && !yak.IsDead() && (yak.GetCurrentActivity() is FlyCircle || yak.IsIdle))) { var alliedUnitsNearYakPoint = world.FindAliveCombatantActorsInCircle(yakAttackPoint.CenterLocation, 10) @@ -440,23 +427,6 @@ namespace OpenRA.Mods.RA.Missions Ui.Root.AddChild(reinforcementsTimerWidget); } - void SendSovietReinforcements() - { - foreach (var entryPoint in new[] { sovietReinforcementsEntryPoint1, sovietReinforcementsEntryPoint2 }) - { - foreach (var unit in SovietReinforcements) - { - var u = world.CreateActor(unit, new TypeDictionary - { - new LocationInit(entryPoint.Location), - new FacingInit(Util.GetFacing(allies2BasePoint.Location - entryPoint.Location, 0)), - new OwnerInit(soviets) - }); - u.QueueActivity(new Move.Move(sovietRallyPoint.Location, 3)); - } - } - } - void ReinforcementsTimerExpired(CountdownTimer countdownTimer) { reinforcementsTimerWidget.Visible = false; @@ -589,8 +559,6 @@ namespace OpenRA.Mods.RA.Missions sovietTownAttackPoint2 = actors["SovietTownAttackPoint2"]; yakEntryPoint = actors["YakEntryPoint"]; yakAttackPoint = actors["YakAttackPoint"]; - sovietReinforcementsEntryPoint1 = actors["SovietReinforcementsEntryPoint1"]; - sovietReinforcementsEntryPoint2 = actors["SovietReinforcementsEntryPoint2"]; var shroud = w.WorldActor.Trait(); shroud.Explore(w, sam1.Location, 2); shroud.Explore(w, sam2.Location, 2); diff --git a/mods/ra/maps/allies-02/map.yaml b/mods/ra/maps/allies-02/map.yaml index 1cbb20f074..e16e7916fb 100644 --- a/mods/ra/maps/allies-02/map.yaml +++ b/mods/ra/maps/allies-02/map.yaml @@ -2594,12 +2594,6 @@ Actors: Actor835: sbag Location: 18,35 Owner: Soviets - SovietReinforcementsEntryPoint1: waypoint - Location: 42,16 - Owner: Neutral - SovietReinforcementsEntryPoint2: waypoint - Location: 24,16 - Owner: Neutral Actor837: dog Location: 36,61 Owner: Soviets