Add tests and make minor fixes to PriorityQueue.
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@@ -76,17 +76,19 @@ namespace OpenRA.Primitives
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return At(lastLevel, lastIndex);
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return At(lastLevel, lastIndex);
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}
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}
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public T Peek() { return At(0, 0); }
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public T Peek()
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{
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if (level <= 0 && index <= 0)
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throw new InvalidOperationException("PriorityQueue empty.");
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return At(0, 0);
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}
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public T Pop()
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public T Pop()
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{
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{
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if (level == 0 && index == 0)
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var ret = Peek();
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throw new InvalidOperationException("Attempting to pop empty PriorityQueue");
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var ret = At(0, 0);
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BubbleInto(0, 0, Last());
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BubbleInto(0, 0, Last());
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if (--index < 0)
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if (--index < 0)
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index = (1 << --level) - 1;
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index = (1 << --level) - 1;
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return ret;
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return ret;
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}
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}
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48
OpenRA.Test/OpenRA.Game/PriorityQueueTest.cs
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48
OpenRA.Test/OpenRA.Game/PriorityQueueTest.cs
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@@ -0,0 +1,48 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using NUnit.Framework;
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using OpenRA.Primitives;
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namespace OpenRA.Test
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{
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[TestFixture]
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class PriorityQueueTest
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{
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[TestCase(TestName = "PriorityQueue maintains invariants when adding and removing items.")]
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public void PriorityQueueGeneralTest()
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{
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var queue = new PriorityQueue<int>();
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Assert.IsTrue(queue.Empty, "New queue should start out empty.");
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Assert.Throws<InvalidOperationException>(() => queue.Peek(), "Peeking at an empty queue should throw.");
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Assert.Throws<InvalidOperationException>(() => queue.Pop(), "Popping an empty queue should throw.");
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foreach (var value in new[] { 4, 3, 5, 1, 2 })
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{
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queue.Add(value);
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Assert.IsFalse(queue.Empty, "Queue should not be empty - items have been added.");
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}
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foreach (var value in new[] { 1, 2, 3, 4, 5 })
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{
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Assert.AreEqual(value, queue.Peek(), "Peek returned the wrong item - should be in order.");
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Assert.IsFalse(queue.Empty, "Queue should not be empty yet.");
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Assert.AreEqual(value, queue.Pop(), "Pop returned the wrong item - should be in order.");
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}
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Assert.IsTrue(queue.Empty, "Queue should now be empty.");
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Assert.Throws<InvalidOperationException>(() => queue.Peek(), "Peeking at an empty queue should throw.");
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Assert.Throws<InvalidOperationException>(() => queue.Pop(), "Popping an empty queue should throw.");
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}
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}
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}
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@@ -50,6 +50,7 @@
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<Compile Include="OpenRA.Game\MiniYamlTest.cs" />
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<Compile Include="OpenRA.Game\MiniYamlTest.cs" />
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<Compile Include="OpenRA.Game\ActorInfoTest.cs" />
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<Compile Include="OpenRA.Game\ActorInfoTest.cs" />
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<Compile Include="OpenRA.Game\CoordinateTest.cs" />
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<Compile Include="OpenRA.Game\CoordinateTest.cs" />
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<Compile Include="OpenRA.Game\PriorityQueueTest.cs" />
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<Compile Include="OpenRA.Game\SpatiallyPartitionedTest.cs" />
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<Compile Include="OpenRA.Game\SpatiallyPartitionedTest.cs" />
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<Compile Include="OpenRA.Mods.Common\ShapeTest.cs" />
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<Compile Include="OpenRA.Mods.Common\ShapeTest.cs" />
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<Compile Include="OpenRA.Game\OrderTest.cs" />
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<Compile Include="OpenRA.Game\OrderTest.cs" />
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