Campaign: reduce failed/accomplished code duplication

This commit is contained in:
Scott_NZ
2013-01-20 19:45:49 +13:00
parent dfc4b07b1a
commit 031240ffc1
6 changed files with 54 additions and 101 deletions

View File

@@ -78,30 +78,14 @@ namespace OpenRA.Mods.RA.Missions
string difficulty;
void MissionFailed(string text)
{
if (allies.WinState != WinState.Undefined)
{
return;
}
allies.WinState = WinState.Lost;
foreach (var actor in world.Actors.Where(a => a.IsInWorld && a.Owner == allies && !a.IsDead()))
{
actor.Kill(actor);
}
Game.AddChatLine(Color.Red, "Mission failed", text);
Sound.Play("misnlst1.aud");
}
void MissionAccomplished(string text)
{
if (allies.WinState != WinState.Undefined)
{
return;
}
allies.WinState = WinState.Won;
Game.AddChatLine(Color.Blue, "Mission accomplished", text);
Sound.Play("misnwon1.aud");
MissionUtils.CoopMissionAccomplished(world, text, allies);
}
void MissionFailed(string text)
{
MissionUtils.CoopMissionFailed(world, text, allies);
}
public void Tick(Actor self)
@@ -171,7 +155,7 @@ namespace OpenRA.Mods.RA.Missions
{
objectives[ExtractEinsteinID].Status = ObjectiveStatus.Completed;
OnObjectivesUpdated(true);
MissionAccomplished("Einstein was rescued.");
MissionAccomplished("Einstein was rescued");
}
}
}

View File

@@ -142,36 +142,16 @@ namespace OpenRA.Mods.RA.Missions
void MissionFailed(string text)
{
if (allies1.WinState != WinState.Undefined)
{
return;
}
allies1.WinState = allies2.WinState = WinState.Lost;
MissionUtils.CoopMissionFailed(world, text, allies1, allies2);
if (reinforcementsTimer != null)
{
reinforcementsTimerWidget.Visible = false;
}
foreach (var actor in world.Actors.Where(a => a.IsInWorld && (a.Owner == allies1 || a.Owner == allies2) && !a.IsDead()))
{
actor.Kill(actor);
}
Game.AddChatLine(Color.Red, "Mission failed", text);
Sound.Play("misnlst1.aud");
}
void MissionAccomplished(string text)
{
if (allies1.WinState != WinState.Undefined)
{
return;
}
allies1.WinState = allies2.WinState = WinState.Won;
if (reinforcementsTimer != null)
{
reinforcementsTimerWidget.Visible = false;
}
Game.AddChatLine(Color.Blue, "Mission accomplished", text);
Sound.Play("misnwon1.aud");
MissionUtils.CoopMissionAccomplished(world, text, allies1, allies2);
}
public void Tick(Actor self)

View File

@@ -122,28 +122,12 @@ namespace OpenRA.Mods.RA.Missions
void MissionFailed(string text)
{
if (allies1.WinState != WinState.Undefined)
{
return;
}
allies1.WinState = allies2.WinState = WinState.Lost;
foreach (var actor in world.Actors.Where(a => a.IsInWorld && (a.Owner == allies1 || a.Owner == allies2) && !a.IsDead()))
{
actor.Kill(actor);
}
Game.AddChatLine(Color.Red, "Mission failed", text);
Sound.Play("misnlst1.aud");
MissionUtils.CoopMissionFailed(world, text, allies1, allies2);
}
void MissionAccomplished(string text)
{
if (allies1.WinState != WinState.Undefined)
{
return;
}
allies1.WinState = allies2.WinState = WinState.Won;
Game.AddChatLine(Color.Blue, "Mission accomplished", text);
Sound.Play("misnwon1.aud");
MissionUtils.CoopMissionAccomplished(world, text, allies1, allies2);
}
public void Tick(Actor self)

View File

@@ -94,28 +94,12 @@ namespace OpenRA.Mods.RA.Missions
void MissionFailed(string text)
{
if (allies1.WinState != WinState.Undefined)
{
return;
}
allies1.WinState = allies2.WinState = WinState.Lost;
foreach (var actor in world.Actors.Where(a => a.IsInWorld && (a.Owner == allies1 || a.Owner == allies2) && !a.IsDead()))
{
actor.Kill(actor);
}
Game.AddChatLine(Color.Red, "Mission failed", text);
Sound.Play("misnlst1.aud");
MissionUtils.CoopMissionFailed(world, text, allies1, allies2);
}
void MissionAccomplished(string text)
{
if (allies1.WinState != WinState.Undefined)
{
return;
}
allies1.WinState = allies2.WinState = WinState.Won;
Game.AddChatLine(Color.Blue, "Mission accomplished", text);
Sound.Play("misnwon1.aud");
MissionUtils.CoopMissionAccomplished(world, text, allies1, allies2);
}
public void Tick(Actor self)

View File

@@ -10,6 +10,7 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Mods.RA.Activities;
@@ -169,5 +170,39 @@ namespace OpenRA.Mods.RA.Missions
Game.ConnectionStateChanged -= StopMusic;
}
}
public static void CoopMissionAccomplished(World world, string text, params Player[] players)
{
if (players.First().WinState != WinState.Undefined)
return;
foreach (var player in players)
player.WinState = WinState.Won;
if (text != null)
Game.AddChatLine(Color.Blue, "Mission accomplished", text);
Sound.Play("misnwon1.aud");
}
public static void CoopMissionFailed(World world, string text, params Player[] players)
{
if (players.First().WinState != WinState.Undefined)
return;
foreach (var player in players)
{
player.WinState = WinState.Lost;
foreach (var actor in world.Actors.Where(a => a.IsInWorld && a.Owner == player && !a.IsDead()))
{
actor.Kill(actor);
}
}
if (text != null)
Game.AddChatLine(Color.Red, "Mission failed", text);
Sound.Play("misnlst1.aud");
}
}
}

View File

@@ -62,28 +62,14 @@ namespace OpenRA.Mods.RA.Missions
const string BadgerName = "badr";
static readonly string[] Reinforcements = { "e1", "e1", "e1", "e2", "e2" };
void MissionFailed()
void MissionAccomplished(string text)
{
if (ussr.WinState != WinState.Undefined)
{
return;
}
ussr.WinState = WinState.Lost;
foreach (var actor in world.Actors.Where(a => a.IsInWorld && a.Owner == ussr && !a.IsDead()))
{
actor.Kill(actor);
}
Sound.Play("misnlst1.aud");
MissionUtils.CoopMissionAccomplished(world, text, ussr);
}
void MissionAccomplished()
void MissionFailed(string text)
{
if (ussr.WinState != WinState.Undefined)
{
return;
}
ussr.WinState = WinState.Won;
Sound.Play("misnwon1.aud");
MissionUtils.CoopMissionFailed(world, text, ussr);
}
public void Tick(Actor self)
@@ -92,12 +78,12 @@ namespace OpenRA.Mods.RA.Missions
if (!unitsAndBuildings.Any(a => a.Owner == france))
{
objectives[DestroyID].Status = ObjectiveStatus.Completed;
MissionAccomplished();
MissionAccomplished("We destroyed the resistance.");
}
else if (!unitsAndBuildings.Any(a => a.Owner == ussr))
{
objectives[DestroyID].Status = ObjectiveStatus.Failed;
MissionFailed();
MissionFailed("We were destroyed by the resistance.");
}
if (!startJeepParadropped && startJeep.IsDead())
{