From 0313d04970b20b8963c00e9ad7c626f635e38c4e Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Mon, 5 May 2025 16:36:22 +0100 Subject: [PATCH] Polish map generator settings. --- mods/cnc/fluent/rules.ftl | 35 ++++++++++++++---------------- mods/cnc/rules/map-generators.yaml | 33 ++++++++++------------------ mods/ra/fluent/rules.ftl | 32 +++++++++++++-------------- mods/ra/rules/map-generators.yaml | 23 ++++++++++---------- 4 files changed, 55 insertions(+), 68 deletions(-) diff --git a/mods/cnc/fluent/rules.ftl b/mods/cnc/fluent/rules.ftl index f2fa9978b0..046e01a5d7 100644 --- a/mods/cnc/fluent/rules.ftl +++ b/mods/cnc/fluent/rules.ftl @@ -848,20 +848,20 @@ label-cnc-map-generator-choice-symmetry-mirror-7-rotations = label-cnc-map-generator-choice-symmetry-mirror-8-rotations = .label = 8 Rotations -label-cnc-map-generator-option-shape = Bounds Shape +label-cnc-map-generator-option-shape = Boundary Shape label-cnc-map-generator-choice-shape-square = .label = Rectangle - .description = Full size terrain generation + .description = Playable area is the full map label-cnc-map-generator-choice-shape-circle-mountain = .label = Circle in mountains - .description = Terrain generation is constrained by a circular mountain range + .description = Playable area is contained within a circular mountain range label-cnc-map-generator-choice-shape-circle-water = .label = Circle in water - .description = Terrain generation is constrained to a circle enclosed by water + .description = Playable area is a circular island label-cnc-map-generator-option-players = Players -label-cnc-map-generator-option-resources = Resources +label-cnc-map-generator-option-resources = Tiberium Density label-cnc-map-generator-choice-resources-none = .label = None label-cnc-map-generator-choice-resources-low = @@ -875,38 +875,35 @@ label-cnc-map-generator-choice-resources-very-high = label-cnc-map-generator-choice-resources-full = .label = Oreful -label-cnc-map-generator-option-buildings = Buildings +label-cnc-map-generator-option-buildings = Tech Structures label-cnc-map-generator-choice-buildings-none = .label = None .description = No tech structures label-cnc-map-generator-choice-buildings-standard = .label = Standard - .description = Oil derricks, hospitals, and comm centers -label-cnc-map-generator-choice-buildings-extra = - .label = Extra - .description = Oil derricks, hospitals, comm centers, forward commands, pillboxes + .description = Oil Derricks, Hospitals, Biological Labs, Tech Centers label-cnc-map-generator-choice-buildings-oil-only = .label = Oil Only - .description = Oil derricks only + .description = Oil Derricks only label-cnc-map-generator-choice-buildings-oil-rush = .label = Oil Rush - .description = Lots of oil derricks + .description = Lots of Oil Derricks -label-cnc-map-generator-option-density = Entity Density +label-cnc-map-generator-option-density = Expansion Opportunities label-cnc-map-generator-choice-density-players = .label = Scale with players label-cnc-map-generator-choice-density-area-and-players = - .label = Scale with area and players + .label = Scale with size and players label-cnc-map-generator-choice-density-area-very-low = - .label = Scale with area (very low density) + .label = Very Low label-cnc-map-generator-choice-density-area-low = - .label = Scale with area (low density) + .label = Low label-cnc-map-generator-choice-density-area-medium = - .label = Scale with area (medium density) + .label = Medium label-cnc-map-generator-choice-density-area-high = - .label = Scale with area (high density) + .label = High label-cnc-map-generator-choice-density-area-very-high = - .label = Scale with area (very high density) + .label = Very High label-cnc-map-generator-option-roads = Roads label-cnc-map-generator-option-deny-walled-areas = Obstruct walled areas diff --git a/mods/cnc/rules/map-generators.yaml b/mods/cnc/rules/map-generators.yaml index b77794f98a..6ff4704999 100644 --- a/mods/cnc/rules/map-generators.yaml +++ b/mods/cnc/rules/map-generators.yaml @@ -176,7 +176,7 @@ Priority: 1 MultiChoiceOption@Symmetry: Label: label-cnc-map-generator-option-symmetry - Default: None + Default: 2Rotations Priority: 1 Choice@None: Label: label-cnc-map-generator-choice-mirror-none @@ -332,17 +332,8 @@ BuildingWeights: hosp: 2 miss: 1 + bio: 1 v19: 9 - Choice@Extra: - Label: label-cnc-map-generator-choice-buildings-extra - Settings: - MinimumBuildings: 3 - MaximumBuildings: 6 - BuildingWeights: - hosp: 2 - miss: 1 - v19: 9 - gtwr: 2 Choice@OilOnly: Label: label-cnc-map-generator-choice-buildings-oil-only Settings: @@ -396,16 +387,6 @@ Settings: AreaEntityBonus: 800 PlayerCountEntityBonus: 0 - BooleanOption@DenyWalledArea: - Label: label-cnc-map-generator-option-deny-walled-areas - Parameter: DenyWalledAreas - Default: True - Priority: 1 - BooleanOption@Roads: - Label: label-cnc-map-generator-option-roads - Parameter: Roads - Default: True - Priority: 1 MultiChoiceOption@CivilianDensity: Label: label-cnc-map-generator-option-civilian-density Default: Default @@ -437,6 +418,16 @@ Label: label-cnc-map-generator-choice-civilian-density-max Settings: CivilianBuildings: 1000 + BooleanOption@DenyWalledArea: + Label: label-cnc-map-generator-option-deny-walled-areas + Parameter: DenyWalledAreas + Default: True + Priority: 1 + BooleanOption@Roads: + Label: label-cnc-map-generator-option-roads + Parameter: Roads + Default: True + Priority: 1 ClearMapGenerator@clear: Type: clear Name: map-generator-clear diff --git a/mods/ra/fluent/rules.ftl b/mods/ra/fluent/rules.ftl index aa3243ecb0..f5948d8e94 100644 --- a/mods/ra/fluent/rules.ftl +++ b/mods/ra/fluent/rules.ftl @@ -1030,16 +1030,16 @@ label-ra-map-generator-choice-symmetry-mirror-7-rotations = label-ra-map-generator-choice-symmetry-mirror-8-rotations = .label = 8 Rotations -label-ra-map-generator-option-shape = Bounds Shape +label-ra-map-generator-option-shape = Boundary Shape label-ra-map-generator-choice-shape-square = .label = Rectangle - .description = Full size terrain generation + .description = Playable area is the full map label-ra-map-generator-choice-shape-circle-mountain = .label = Circle in mountains - .description = Terrain generation is constrained by a circular mountain range + .description = Playable area is contained within a circular mountain range label-ra-map-generator-choice-shape-circle-water = .label = Circle in water - .description = Terrain generation is constrained to a circle enclosed by water + .description = Playable area is a circular island label-ra-map-generator-option-players = Players @@ -1057,38 +1057,38 @@ label-ra-map-generator-choice-resources-very-high = label-ra-map-generator-choice-resources-full = .label = Oreful -label-ra-map-generator-option-buildings = Buildings +label-ra-map-generator-option-buildings = Tech Structures label-ra-map-generator-choice-buildings-none = .label = None .description = No tech structures label-ra-map-generator-choice-buildings-standard = .label = Standard - .description = Oil derricks, hospitals, and comm centers + .description = Oil Derricks, Hospitals, and Communication Centers label-ra-map-generator-choice-buildings-extra = .label = Extra - .description = Oil derricks, hospitals, comm centers, forward commands, pillboxes + .description = Oil Derricks, Hospitals, Communication Centers, Forward Command Posts label-ra-map-generator-choice-buildings-oil-only = .label = Oil Only - .description = Oil derricks only + .description = Oil Derricks only label-ra-map-generator-choice-buildings-oil-rush = .label = Oil Rush - .description = Lots of oil derricks + .description = Lots of Oil Derricks -label-ra-map-generator-option-density = Entity Density +label-ra-map-generator-option-density = Expansion Opportunities label-ra-map-generator-choice-density-players = .label = Scale with players label-ra-map-generator-choice-density-area-and-players = - .label = Scale with area and players + .label = Scale with size and players label-ra-map-generator-choice-density-area-very-low = - .label = Scale with area (very low density) + .label = Very Low label-ra-map-generator-choice-density-area-low = - .label = Scale with area (low density) + .label = Low label-ra-map-generator-choice-density-area-medium = - .label = Scale with area (medium density) + .label = Medium label-ra-map-generator-choice-density-area-high = - .label = Scale with area (high density) + .label = High label-ra-map-generator-choice-density-area-very-high = - .label = Scale with area (very high density) + .label = Very High label-ra-map-generator-option-roads = Roads label-ra-map-generator-option-deny-walled-areas = Obstruct walled areas diff --git a/mods/ra/rules/map-generators.yaml b/mods/ra/rules/map-generators.yaml index f72d42ed24..0e5ae3b744 100644 --- a/mods/ra/rules/map-generators.yaml +++ b/mods/ra/rules/map-generators.yaml @@ -203,7 +203,7 @@ Priority: 1 MultiChoiceOption@Symmetry: Label: label-ra-map-generator-option-symmetry - Default: None + Default: 2Rotations Priority: 1 Choice@None: Label: label-ra-map-generator-choice-mirror-none @@ -366,7 +366,6 @@ hosp: 2 miss: 1 oilb: 9 - pbox: 2 Choice@OilOnly: Label: label-ra-map-generator-choice-buildings-oil-only Settings: @@ -420,16 +419,6 @@ Settings: AreaEntityBonus: 800 PlayerCountEntityBonus: 0 - BooleanOption@DenyWalledArea: - Label: label-ra-map-generator-option-deny-walled-areas - Parameter: DenyWalledAreas - Default: True - Priority: 1 - BooleanOption@Roads: - Label: label-ra-map-generator-option-roads - Parameter: Roads - Default: True - Priority: 1 MultiChoiceOption@CivilianDensity: Label: label-ra-map-generator-option-civilian-density Default: Default @@ -461,6 +450,16 @@ Label: label-ra-map-generator-choice-civilian-density-max Settings: CivilianBuildings: 1000 + BooleanOption@DenyWalledArea: + Label: label-ra-map-generator-option-deny-walled-areas + Parameter: DenyWalledAreas + Default: True + Priority: 1 + BooleanOption@Roads: + Label: label-ra-map-generator-option-roads + Parameter: Roads + Default: True + Priority: 1 ClearMapGenerator@clear: Type: clear Name: map-generator-clear