Replace TD shellmap with a fixed background.
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@@ -72,7 +72,6 @@
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<Compile Include="Traits\Render\WithReloadingSpriteTurret.cs" />
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<Compile Include="Traits\Render\WithRoof.cs" />
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<Compile Include="Traits\SupportPowers\IonCannonPower.cs" />
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<Compile Include="Widgets\Logic\CncMainMenuLogic.cs" />
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<Compile Include="Widgets\Logic\ProductionTabsLogic.cs" />
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<Compile Include="ImportTiberianDawnLegacyMapCommand.cs" />
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<Compile Include="Projectiles\IonCannon.cs" />
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@@ -1,29 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using OpenRA.Mods.Common.Widgets;
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using OpenRA.Mods.Common.Widgets.Logic;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Cnc.Widgets.Logic
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{
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public class CncMainMenuLogic : MainMenuLogic
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{
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[ObjectCreator.UseCtor]
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public CncMainMenuLogic(Widget widget, World world, ModData modData)
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: base(widget, world, modData)
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{
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var shellmapDecorations = widget.Get("SHELLMAP_DECORATIONS");
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shellmapDecorations.IsVisible = () => menuType != MenuType.None;
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shellmapDecorations.Get<ImageWidget>("RECBLOCK").IsVisible = () => world.WorldTick / 25 % 2 == 0;
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}
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}
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}
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