From 03367d49139b06419a1b56fcb930c8b2cf86d67b Mon Sep 17 00:00:00 2001 From: OmegaBolt Date: Sun, 8 Nov 2015 22:03:16 +0000 Subject: [PATCH] D2k super weapon timers --- mods/d2k/rules/structures.yaml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index 8f7c70b707..06f9891cb6 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -721,7 +721,7 @@ high_tech_factory: Icon: ornistrike Description: Air Strike Prerequisites: ~techlevel.superweapons, upgrade.hightech - ChargeTime: 180 + ChargeTime: 300 SquadSize: 3 LongDesc: Ornithopters hit the target with bombs UnitType: ornithopter @@ -841,7 +841,7 @@ palace: Prerequisites: ~techlevel.superweapons, ~palace.fremen Actors: fremen, fremen Type: Palace - ChargeTime: 60 + ChargeTime: 90 ReadyAudio: Reinforce BlockedAudio: NoRoom OrderName: ProduceActorPower.Fremen @@ -852,7 +852,7 @@ palace: Prerequisites: ~techlevel.superweapons, ~palace.saboteur Actors: saboteur Type: Palace - ChargeTime: 40 + ChargeTime: 90 ReadyAudio: Reinforce BlockedAudio: NoRoom OrderName: ProduceActorPower.Saboteur