Fix IDE0200
This commit is contained in:
committed by
Gustas Kažukauskas
parent
ce3ad6fbb3
commit
0338258b45
@@ -90,7 +90,7 @@ namespace OpenRA.Mods.Common.Traits
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: base(self, info)
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{
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Info = info;
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coords = Exts.Lazy(() => self.Trait<BodyOrientation>());
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coords = Exts.Lazy(self.Trait<BodyOrientation>);
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armaments = new List<Armament>();
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muzzles = new List<AnimationWithOffset>();
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paxFacing = new Dictionary<Actor, IFacing>();
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@@ -140,7 +140,7 @@ namespace OpenRA.Mods.Common.Traits
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if (minelayers.Length == 0)
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return;
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var enemies = world.Actors.Where(a => IsPreferredEnemyUnit(a)).ToArray();
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var enemies = world.Actors.Where(IsPreferredEnemyUnit).ToArray();
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if (enemies.Length == 0)
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return;
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@@ -553,14 +553,14 @@ namespace OpenRA.Mods.Common.Traits
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{
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unitsHangingAroundTheBase.Clear();
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unitsHangingAroundTheBase.AddRange(FieldLoader.GetValue<uint[]>("UnitsHangingAroundTheBase", unitsHangingAroundTheBaseNode.Value)
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.Select(a => self.World.GetActorById(a)).Where(a => a != null));
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.Select(self.World.GetActorById).Where(a => a != null));
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}
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if (nodes.TryGetValue("ActiveUnits", out var activeUnitsNode))
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{
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activeUnits.Clear();
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activeUnits.UnionWith(FieldLoader.GetValue<uint[]>("ActiveUnits", activeUnitsNode.Value)
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.Select(a => self.World.GetActorById(a)).Where(a => a != null));
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.Select(self.World.GetActorById).Where(a => a != null));
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}
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if (nodes.TryGetValue("RushTicks", out var rushTicksNode))
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@@ -174,7 +174,7 @@ namespace OpenRA.Mods.Common.Traits.BotModules.Squads
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var unitsNode = yaml.NodeWithKeyOrDefault("Units");
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if (unitsNode != null)
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squad.Units.UnionWith(FieldLoader.GetValue<uint[]>("Units", unitsNode.Value.Value)
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.Select(a => squadManager.World.GetActorById(a)));
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.Select(squadManager.World.GetActorById));
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return squad;
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}
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@@ -288,7 +288,7 @@ namespace OpenRA.Mods.Common.Traits
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bool IDisableEnemyAutoTarget.DisableEnemyAutoTarget(Actor self, Actor attacker)
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{
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return info.PreventsAutoTarget && currentCaptors.Any(c => attacker.AppearsFriendlyTo(c));
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return info.PreventsAutoTarget && currentCaptors.Any(attacker.AppearsFriendlyTo);
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}
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}
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}
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@@ -123,7 +123,7 @@ namespace OpenRA.Mods.Common.Traits
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if (runtimeCargoInit != null)
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{
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cargo = runtimeCargoInit.Value.ToList();
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totalWeight = cargo.Sum(c => GetWeight(c));
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totalWeight = cargo.Sum(GetWeight);
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}
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else if (cargoInit != null)
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{
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@@ -135,7 +135,7 @@ namespace OpenRA.Mods.Common.Traits
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cargo.Add(unit);
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}
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totalWeight = cargo.Sum(c => GetWeight(c));
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totalWeight = cargo.Sum(GetWeight);
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}
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else
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{
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@@ -147,7 +147,7 @@ namespace OpenRA.Mods.Common.Traits
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cargo.Add(unit);
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}
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totalWeight = cargo.Sum(c => GetWeight(c));
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totalWeight = cargo.Sum(GetWeight);
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}
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facing = Exts.Lazy(self.TraitOrDefault<IFacing>);
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@@ -140,7 +140,7 @@ namespace OpenRA.Mods.Common.Traits
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if (buildingInfo != null)
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{
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var footprint = buildingInfo.PathableTiles(target.Location);
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if (footprint.All(c => self.World.ShroudObscures(c)))
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if (footprint.All(self.World.ShroudObscures))
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return false;
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}
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@@ -83,7 +83,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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DefaultAnimation = new Animation(self.World, rs.GetImage(self), () => turreted.WorldOrientation.Yaw);
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DefaultAnimation.PlayRepeating(NormalizeSequence(self, Info.Sequence));
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rs.Add(new AnimationWithOffset(
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DefaultAnimation, () => BarrelOffset(), () => IsTraitDisabled, p => RenderUtils.ZOffsetFromCenter(self, p, 0)));
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DefaultAnimation, BarrelOffset, () => IsTraitDisabled, p => RenderUtils.ZOffsetFromCenter(self, p, 0)));
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// Restrict turret facings to match the sprite
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turreted.QuantizedFacings = DefaultAnimation.CurrentSequence.Facings;
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@@ -61,7 +61,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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this.self = self;
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this.info = info;
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health = Exts.Lazy(() => self.TraitOrDefault<IHealth>());
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health = Exts.Lazy(self.TraitOrDefault<IHealth>);
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}
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public void ResolveOrder(Actor self, Order order)
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@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
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public AnnounceOnSeen(Actor self, AnnounceOnSeenInfo info)
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{
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Info = info;
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radarPings = Exts.Lazy(() => self.World.WorldActor.Trait<RadarPings>());
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radarPings = Exts.Lazy(self.World.WorldActor.Trait<RadarPings>);
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}
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public void OnDiscovered(Actor self, Player discoverer, bool playNotification)
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@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Traits
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Self = init.Self;
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DevMode = Self.Trait<DeveloperMode>();
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TechTree = Self.Trait<TechTree>();
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RadarPings = Exts.Lazy(() => Self.World.WorldActor.TraitOrDefault<RadarPings>());
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RadarPings = Exts.Lazy(Self.World.WorldActor.TraitOrDefault<RadarPings>);
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init.World.ActorAdded += ActorAdded;
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init.World.ActorRemoved += ActorRemoved;
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@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Common.Traits
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// All the map cells that visually overlap the current cell
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var testCells = w.Map.ProjectedCellsCovering(uv)
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.SelectMany(puv => w.Map.Unproject(puv));
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.SelectMany(w.Map.Unproject);
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if (testCells.Any(x => x.V >= uv.V + 4))
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w.Map.CustomTerrain[uv] = tileType;
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}
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@@ -141,7 +141,7 @@ namespace OpenRA.Mods.Common.Traits
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foreach (var n in groupsNode.Value.Nodes)
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{
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var group = FieldLoader.GetValue<uint[]>(n.Key, n.Value.Value)
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.Select(a => self.World.GetActorById(a)).Where(a => a != null);
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.Select(self.World.GetActorById).Where(a => a != null);
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controlGroups[Exts.ParseInt32Invariant(n.Key)].AddRange(group);
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}
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}
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@@ -191,7 +191,7 @@ namespace OpenRA.Mods.Common.Traits
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if (selectionNode != null)
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{
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var selected = FieldLoader.GetValue<uint[]>("Selection", selectionNode.Value.Value)
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.Select(a => self.World.GetActorById(a)).Where(a => a != null);
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.Select(self.World.GetActorById).Where(a => a != null);
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Combine(self.World, selected, false, false);
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}
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}
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@@ -303,7 +303,7 @@ namespace OpenRA.Mods.Common.Traits
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if (newShroud != null)
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{
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cellVisibility = puv => newShroud.GetVisibility(puv);
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cellVisibility = newShroud.GetVisibility;
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newShroud.OnShroudChanged += UpdateShroudCell;
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}
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else
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