Turn DiscordService's 'GetService' into property

This commit is contained in:
abcdefg30
2020-08-20 18:14:55 +02:00
committed by teinarss
parent c01c39954a
commit 035cc3da99

View File

@@ -36,16 +36,19 @@ namespace OpenRA.Mods.Common
DiscordState currentState;
static DiscordService instance;
static DiscordService GetService()
static DiscordService Service
{
if (instance != null)
get
{
if (instance != null)
return instance;
if (!Game.ModData.Manifest.Contains<DiscordService>())
return null;
instance = Game.ModData.Manifest.Get<DiscordService>();
return instance;
if (!Game.ModData.Manifest.Contains<DiscordService>())
return null;
instance = Game.ModData.Manifest.Get<DiscordService>();
return instance;
}
}
public DiscordService(MiniYaml yaml)
@@ -178,12 +181,12 @@ namespace OpenRA.Mods.Common
public static void UpdateStatus(DiscordState state, string details = null, string secret = null, int? players = null, int? slots = null)
{
GetService()?.SetStatus(state, details, secret, players, slots);
Service?.SetStatus(state, details, secret, players, slots);
}
public static void SetPlayers(int players, int slots)
{
GetService()?.client.UpdateParty(new Party
Service?.client.UpdateParty(new Party
{
ID = Secrets.CreateFriendlySecret(new Random()),
Size = players,
@@ -193,12 +196,12 @@ namespace OpenRA.Mods.Common
public static void UpdatePlayers(int players, int slots)
{
GetService()?.client.UpdatePartySize(players, slots);
Service?.client.UpdatePartySize(players, slots);
}
public static void UpdateDetails(string details)
{
GetService()?.client.UpdateDetails(details);
Service?.client.UpdateDetails(details);
}
}
}