Force the first template variant in TTPW.

This commit is contained in:
Paul Chote
2015-05-10 15:17:26 +01:00
parent 443bc63fa7
commit 038847cc4c
2 changed files with 3 additions and 3 deletions

View File

@@ -82,7 +82,7 @@ namespace OpenRA.Graphics
Sheet.ReleaseBuffer();
}
public Sprite TileSprite(TerrainTile r)
public Sprite TileSprite(TerrainTile r, int? variant = null)
{
TheaterTemplate template;
if (!templates.TryGetValue(r.Type, out template))
@@ -91,7 +91,7 @@ namespace OpenRA.Graphics
if (r.Index >= template.Stride)
return missingTile;
var start = template.Variants > 1 ? random.Next(template.Variants) : 0;
var start = template.Variants > 1 ? variant.HasValue ? variant.Value : random.Next(template.Variants) : 0;
return template.Sprites[start * template.Stride + r.Index];
}