merged RA/CncPerfDebugLogic
separate text and graph, fixes #3491 small repositions to fit with other widgets
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@@ -97,7 +97,6 @@
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<Compile Include="Widgets\Logic\CncInstallFromCDLogic.cs" />
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<Compile Include="Widgets\Logic\CncInstallLogic.cs" />
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<Compile Include="Widgets\Logic\CncMenuLogic.cs" />
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<Compile Include="Widgets\Logic\CncPerfDebugLogic.cs" />
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<Compile Include="Widgets\Logic\CncSettingsLogic.cs" />
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<Compile Include="Widgets\Logic\ProductionTooltipLogic.cs" />
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<Compile Include="Widgets\Logic\SupportPowerTooltipLogic.cs" />
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@@ -1,33 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Support;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Cnc.Widgets.Logic
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{
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public class CncPerfDebugLogic
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{
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[ObjectCreator.UseCtor]
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public CncPerfDebugLogic(Widget widget)
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{
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// Performance info
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var perfRoot = widget.Get("PERFORMANCE_INFO");
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perfRoot.IsVisible = () => Game.Settings.Debug.PerfGraph;
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var text = perfRoot.Get<LabelWidget>("PERF_TEXT");
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text.IsVisible = () => Game.Settings.Debug.PerfText;
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text.GetText = () =>
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"Tick {0} @ {1:F1} ms\nRender {2} @ {3:F1} ms\nBatches: {4}".F(
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Game.LocalTick, PerfHistory.items["tick_time"].Average(Game.Settings.Debug.Samples),
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Game.RenderFrame, PerfHistory.items["render"].Average(Game.Settings.Debug.Samples),
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PerfHistory.items["batches"].LastValue);
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}
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}
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}
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