Make the OSX packaged build use the Gl renderer.
This commit is contained in:
@@ -75,7 +75,7 @@ fi
|
||||
|
||||
# Run the game
|
||||
cd "${GAME_PATH}"
|
||||
"${EXE_PATH}"mono --debug "OpenRA.Game.exe" Game.Mods=$MOD SupportDir=~/Library/"Application Support"/OpenRA
|
||||
"${EXE_PATH}"mono --debug "OpenRA.Game.exe" Game.Mods=$MOD Graphics.Renderer=Gl SupportDir=~/Library/"Application Support"/OpenRA
|
||||
|
||||
# Did we crash?
|
||||
STATUS=$?
|
||||
|
||||
Reference in New Issue
Block a user