change ReplaySummary to Replay; move to OpenRA.Network

This commit is contained in:
Chris Forbes
2011-10-19 19:44:19 +13:00
parent a3897dc7a8
commit 03ddbac83b
4 changed files with 75 additions and 60 deletions

View File

@@ -9,10 +9,8 @@
#endregion
using System;
using System.Drawing;
using System.IO;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Network;
using OpenRA.Widgets;
@@ -64,7 +62,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
try
{
var summary = new ReplaySummary(currentReplay);
var summary = new Replay(currentReplay);
var mapStub = summary.Map();
widget.GetWidget<LabelWidget>("DURATION").GetText =
@@ -85,63 +83,11 @@ namespace OpenRA.Mods.RA.Widgets.Logic
void AddReplay(ScrollPanelWidget list, string filename, ScrollItemWidget template)
{
var item = ScrollItemWidget.Setup(template,
() => CurrentReplay == filename,
() => CurrentReplay = filename);
() => CurrentReplay == filename,
() => CurrentReplay = filename);
var f = Path.GetFileName(filename);
item.GetWidget<LabelWidget>("TITLE").GetText = () => f;
list.AddChild(item);
}
}
/* a maze of twisty little hacks,... */
public class ReplaySummary
{
public readonly string Filename;
public readonly int Duration;
public readonly Session LobbyInfo;
public ReplaySummary(string filename)
{
Filename = filename;
var lastFrame = 0;
var hasSeenGameStart = false;
var lobbyInfo = null as Session;
using (var conn = new ReplayConnection(filename))
conn.Receive((client, packet) =>
{
var frame = BitConverter.ToInt32(packet, 0);
if (packet.Length == 5 && packet[4] == 0xBF)
return; // disconnect
else if (packet.Length >= 5 && packet[4] == 0x65)
return; // sync
else if (frame == 0)
{
/* decode this to recover lobbyinfo, etc */
var orders = packet.ToOrderList(null);
foreach (var o in orders)
if (o.OrderString == "StartGame")
hasSeenGameStart = true;
else if (o.OrderString == "SyncInfo" && !hasSeenGameStart)
lobbyInfo = Session.Deserialize(o.TargetString);
}
else
lastFrame = Math.Max(lastFrame, frame);
});
Duration = lastFrame;
LobbyInfo = lobbyInfo;
}
public Map Map()
{
if (LobbyInfo == null)
return null;
var map = LobbyInfo.GlobalSettings.Map;
if (!Game.modData.AvailableMaps.ContainsKey(map))
return null;
return Game.modData.AvailableMaps[map];
}
}
}